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Added several CallGS handlers.
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namespace MikuSB.GameServer.Server.CallGS.Handlers.Achievement;
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// Client notifies the server that an achievement trigger condition was met. No response required.
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// param: {nType}
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[CallGSApi("Achievement_OnAddSomeOne")]
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public class Achievement_OnAddSomeOne : ICallGSHandler
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{
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public Task Handle(Connection connection, string param, ushort seqNo)
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{
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// TODO: process achievement progress for the given nType
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return Task.CompletedTask;
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}
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}
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