add skin part

This commit is contained in:
Naruse
2026-04-29 15:42:25 +08:00
parent e8bb77e90e
commit 50121d619b
9 changed files with 153 additions and 3 deletions

View File

@@ -0,0 +1,27 @@
using Newtonsoft.Json;
namespace MikuSB.Data.Excel;
[ResourceEntity("card_skin_parts.json")]
public class CardSkinPartsExcel : ExcelResource
{
public uint Genre { get; set; }
public uint Detail { get; set; }
public uint Particular { get; set; }
public uint Level { get; set; }
public uint Icon { get; set; }
public int AppearID { get; set; }
[JsonProperty("profile")] public List<List<int>> CardSkinID { get; set; } = [];
public string I18n { get; set; } = "";
[JsonIgnore] public ulong TemplateId { get; set; }
public override uint GetId()
{
return (uint)I18n.GetHashCode();
}
public override void Loaded()
{
TemplateId = GameResourceTemplateId.FromGdpl(Genre, Detail, Particular, Level);
GameData.CardSkinPartsData.Add(Icon, this);
}
}

View File

@@ -23,6 +23,7 @@ public static class GameData
public static Dictionary<uint, WeaponSkinExcel> WeaponSkinData { get; private set; } = [];
public static Dictionary<uint, DailyLevelExcel> DailyLevelData { get; private set; } = [];
public static Dictionary<uint, ProfileExcel> ProfileData { get; private set; } = [];
public static Dictionary<uint, CardSkinPartsExcel> CardSkinPartsData { get; private set; } = [];
}
public static class GameResourceTemplateId