add girl command

This commit is contained in:
Naruse
2026-04-27 11:02:23 +08:00
parent 2670f1864b
commit 68296eb177
7 changed files with 156 additions and 723 deletions

View File

@@ -0,0 +1,88 @@
using MikuSB.Data;
using MikuSB.Database.Character;
using MikuSB.Enums.Item;
using MikuSB.Enums.Player;
using MikuSB.GameServer.Server.Packet.Send.Misc;
using MikuSB.Internationalization;
namespace MikuSB.GameServer.Command.Commands;
[CommandInfo("girl", "Game.Command.Girl.Desc", "Game.Command.Girl.Usage", ["g"], [PermEnum.Admin, PermEnum.Support])]
public class CommandGirl : ICommands
{
[CommandMethod("add")]
public async ValueTask AddGirl(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(1)) return;
if (await arg.GetOption('p') is not int particular) return;
if (await arg.GetOption('l') is not int level) return;
if (await arg.GetOption('s') is not int star) return;
var detail = arg.GetInt(0);
level = Math.Clamp(level, 1, 80);
star = Math.Clamp(star, 1, 9);
var player = arg.Target!.Player!;
List<CharacterInfo> girls = [];
if (detail == -1)
{
// add all
foreach (var config in GameData.CardData.Values)
{
var character = await arg.Target!.Player!.CharacterManager!
.AddCharacter((ItemTypeEnum)config.Genre, config.Detail, config.Particular, config.Level,(uint)star,false);
if (character != null) girls.Add(character);
}
}
else
{
var girl = await player.CharacterManager!.AddCharacter(ItemTypeEnum.TYPE_CARD,(uint)detail,(uint)particular,1,(uint)star, false);
if (girl == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.NotFound"));
return;
}
girls.Add(girl);
}
if (girls.Count > 0) await player.SendPacket(new PacketNtfCallScript(girls));
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.Added", girls.Count.ToString()));
}
[CommandMethod("level")]
public async ValueTask UpdateGirlLevel(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var guid = arg.GetInt(0);
var level = arg.GetInt(1);
level = Math.Clamp(level, 1, 80);
var player = arg.Target!.Player!;
List<CharacterInfo> girls = [];
if (guid == -1)
{
// update all
foreach(var girl in player.CharacterManager.CharacterData.Characters)
{
girl.Level = (uint)level;
girls.Add(girl);
}
}
else
{
var girl = player.CharacterManager!.GetCharacterByGUID((uint)guid);
if (girl == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.NotFound"));
return;
}
girl.Level = (uint)level;
girls.Add(girl);
}
if (girls.Count > 0) await player.SendPacket(new PacketNtfCallScript(girls));
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.UpdateLevel",
level.ToString(),
girls.Count.ToString()));
}
}

View File

@@ -4,6 +4,8 @@ using MikuSB.Database;
using MikuSB.Database.Character;
using MikuSB.Enums.Item;
using MikuSB.GameServer.Game.Player;
using MikuSB.GameServer.Server.Packet.Send.Login;
using MikuSB.Proto;
using MikuSB.Util.Extensions;
namespace MikuSB.GameServer.Game.Character;
@@ -11,9 +13,9 @@ namespace MikuSB.GameServer.Game.Character;
public class CharacterManager(PlayerInstance player) : BasePlayerManager(player)
{
public CharacterData CharacterData { get; } = DatabaseHelper.GetInstanceOrCreateNew<CharacterData>(player.Uid);
public async ValueTask<CardExcel?> AddCharacter(ItemTypeEnum genre, uint detail, uint particular, uint level = 1)
public async ValueTask<CharacterInfo?> AddCharacter(ItemTypeEnum genre, uint detail, uint particular, uint level = 1, uint star = 1, bool sendPacket = true)
{
var characterId = GameResourceTemplateId.FromGdpl((uint)genre,detail,particular,level);
var characterId = GameResourceTemplateId.FromGdpl((uint)genre,detail,particular,1);
if (CharacterData.Characters.Any(a => a.TemplateId == characterId)) return null;
var CharacterExcel = GameData.CardData.Values.FirstOrDefault(x => x.Genre == (int)genre && x.Detail == detail && x.Particular == particular);
if (CharacterExcel == null) return null;
@@ -23,7 +25,7 @@ public class CharacterManager(PlayerInstance player) : BasePlayerManager(player)
Guid = CharacterData.NextCharacterGuid++,
TemplateId = characterId,
Level = level,
Break = CharacterExcel.InitBreak,
Break = star,
Timestamp = Extensions.GetUnixSec(),
Flag = ItemFlagEnum.FLAG_READED
};
@@ -31,16 +33,14 @@ public class CharacterManager(PlayerInstance player) : BasePlayerManager(player)
var weaponInfo = await Player.InventoryManager!.AddWeaponItem((ItemTypeEnum)CharacterExcel.DefaultWeaponGPDL[0], CharacterExcel.DefaultWeaponGPDL[1], CharacterExcel.DefaultWeaponGPDL[2], (uint)CharacterExcel.DefaultWeaponGPDL[3]);
if (weaponInfo != null) character.WeaponUniqueId = weaponInfo.UniqueId;
//var skinInfo = await Player.InventoryManager!.AddSkinItem(ItemTypeEnum.TYPE_CARD_SKIN, detail, particular, level);
var skinInfo = Player.InventoryManager!.GetSkinItemGDPL(ItemTypeEnum.TYPE_CARD_SKIN, detail, particular, level);
if (skinInfo != null)
{
character.SkinId = skinInfo.UniqueId;
character.UnlockedSkin.Add(skinInfo.UniqueId);
}
var skinInfo = Player.InventoryManager!.GetSkinItemGDPL(ItemTypeEnum.TYPE_CARD_SKIN, detail, particular, level)
?? await Player.InventoryManager!.AddSkinItem(ItemTypeEnum.TYPE_CARD_SKIN, detail, particular, level);
if (skinInfo != null) character.SkinId = skinInfo.UniqueId;
if (sendPacket) await Player.SendPacket(new PacketNtfCallScript([character]));
CharacterData.Characters.Add(character);
return CharacterExcel;
return character;
}
public CharacterInfo? GetCharacter(ulong TemplateId)

View File

@@ -68,7 +68,7 @@ public class PlayerInstance(PlayerGameData data)
}
foreach (var card in GameData.CardData.Values)
{
await CharacterManager.AddCharacter((ItemTypeEnum)card.Genre, card.Detail, card.Particular, card.Level);
await CharacterManager.AddCharacter((ItemTypeEnum)card.Genre, card.Detail, card.Particular, card.Level, sendPacket:false);
}
foreach (var supplies in GameData.AllSuppliesData)
{

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@@ -0,0 +1,23 @@
using MikuSB.Database.Character;
using MikuSB.Proto;
using MikuSB.TcpSharp;
namespace MikuSB.GameServer.Server.Packet.Send.Misc;
public class PacketNtfCallScript : BasePacket
{
public PacketNtfCallScript(List<CharacterInfo> Characters) : base(CmdIds.NtfScript)
{
var proto = new NtfCallScript
{
Api = "",
Arg = "{}",
ExtraSync = new NtfSyncPlayer
{
Items = { Characters.Select(x => x.ToProto()) }
}
};
SetData(proto);
}
}