Basic functionality of VirCapture has been implemented.

This commit is contained in:
Kei-Luna
2026-05-24 09:17:32 +09:00
parent a50b0563be
commit 6b48c90783
8 changed files with 399 additions and 1 deletions

View File

@@ -0,0 +1,134 @@
using MikuSB.Data.Excel;
using MikuSB.Util;
using Newtonsoft.Json.Linq;
namespace MikuSB.GameServer.Server.CallGS.Handlers.VirCapture;
internal static class VirCaptureCaptureRewardResolver
{
private static readonly Lock CacheLock = new();
private static readonly Dictionary<string, Dictionary<uint, VirCaptureLevelRegionReward>> RegionCache = [];
private static readonly Dictionary<string, Dictionary<uint, List<uint>>> BossCache = [];
public static List<uint>? ResolveGdpl(VirCaptureCaptureRegionExcel captureRegion, uint regionId)
{
if (string.IsNullOrWhiteSpace(captureRegion.LevelRegionName))
return null;
var regionMap = GetOrLoadRegionMap(captureRegion.LevelRegionName);
if (!regionMap.TryGetValue(regionId, out var regionReward))
return null;
if (regionReward.PalType == 2)
return GetOrLoadBossMap(captureRegion.LevelRegionName).GetValueOrDefault(regionId);
return regionReward.Rewards1;
}
private static Dictionary<uint, VirCaptureLevelRegionReward> GetOrLoadRegionMap(string mapName)
{
lock (CacheLock)
{
if (RegionCache.TryGetValue(mapName, out var cached))
return cached;
var loaded = new Dictionary<uint, VirCaptureLevelRegionReward>();
var path = Path.Combine(
ConfigManager.Config.Path.ResourcePath,
"dlc",
"vircapture",
mapName,
"region_info.json");
if (File.Exists(path))
{
var array = JArray.Parse(File.ReadAllText(path));
foreach (var token in array)
{
var id = ReadUInt(token["Id"]);
if (id == 0)
continue;
loaded[id] = new VirCaptureLevelRegionReward
{
PalType = ReadInt(token["PalType"]),
Rewards1 = token["Rewards1"]?.ToObject<List<uint>>() ?? []
};
}
}
RegionCache[mapName] = loaded;
return loaded;
}
}
private static Dictionary<uint, List<uint>> GetOrLoadBossMap(string mapName)
{
lock (CacheLock)
{
if (BossCache.TryGetValue(mapName, out var cached))
return cached;
var loaded = new Dictionary<uint, List<uint>>();
var path = Path.Combine(
ConfigManager.Config.Path.ResourcePath,
"dlc",
"vircapture",
mapName,
"boss.json");
if (File.Exists(path))
{
var array = JArray.Parse(File.ReadAllText(path));
foreach (var token in array)
{
var regionId = ReadUInt(token["RegionId"]);
var boss = token["Boss"]?.ToObject<List<uint>>();
if (regionId == 0 || boss == null || boss.Count < 4)
continue;
loaded.TryAdd(regionId, boss);
}
}
BossCache[mapName] = loaded;
return loaded;
}
}
private sealed class VirCaptureLevelRegionReward
{
public int PalType { get; init; }
public List<uint> Rewards1 { get; init; } = [];
}
private static uint ReadUInt(JToken? token)
{
if (token == null || token.Type == JTokenType.Null)
return 0;
return token.Type switch
{
JTokenType.Integer => token.Value<uint>(),
JTokenType.Float => Math.Max(0u, (uint)token.Value<double>()),
JTokenType.String when uint.TryParse(token.Value<string>(), out var value) => value,
JTokenType.String => 0,
_ => 0
};
}
private static int ReadInt(JToken? token)
{
if (token == null || token.Type == JTokenType.Null)
return 0;
return token.Type switch
{
JTokenType.Integer => token.Value<int>(),
JTokenType.Float => (int)token.Value<double>(),
JTokenType.String when int.TryParse(token.Value<string>(), out var value) => value,
JTokenType.String => 0,
_ => 0
};
}
}