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https://github.com/MikuLeaks/MikuSB.git
synced 2026-06-04 22:23:57 +00:00
Basic functionality of VirCapture has been implemented.
This commit is contained in:
@@ -0,0 +1,140 @@
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using MikuSB.Data;
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using MikuSB.Database;
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using MikuSB.Enums.Item;
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using MikuSB.Proto;
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using System.Text.Json;
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using System.Text.Json.Nodes;
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using System.Text.Json.Serialization;
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namespace MikuSB.GameServer.Server.CallGS.Handlers.VirCapture;
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[CallGSApi("VirCapture_ChangeFormation")]
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public class VirCapture_ChangeFormation : ICallGSHandler
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{
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private const uint StrGroupId = 57;
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private const uint FormationSid = 1;
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private const uint VirCaptureGroupId = 128;
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private const uint CurLevelSid = 3;
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public async Task Handle(Connection connection, string param, ushort seqNo)
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{
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var req = JsonSerializer.Deserialize<VirCaptureChangeFormationParam>(param);
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if (req == null)
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{
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await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
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return;
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}
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var player = connection.Player!;
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var formation = ReadFormation(player);
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var addId = (uint)Math.Max(0, req.Id);
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var unloadId = (uint)Math.Max(0, req.UnloadId);
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var unloadIndex = unloadId == 0 ? -1 : formation.FindIndex(x => x == unloadId);
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if (unloadId > 0 && unloadIndex < 0)
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{
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await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
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return;
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}
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if (addId > 0)
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{
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if (formation.Contains(addId))
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{
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await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
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return;
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}
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var addItem = player.InventoryManager.GetNormalItem(addId);
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if (addItem == null || addItem.ItemType != ItemTypeEnum.TYPE_MONSTER_CARD)
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{
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await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
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return;
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}
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}
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if (unloadIndex >= 0)
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formation.RemoveAt(unloadIndex);
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if (addId > 0)
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{
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if (unloadIndex >= 0 && unloadIndex <= formation.Count)
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formation.Insert(unloadIndex, addId);
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else
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formation.Add(addId);
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}
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if (!ValidateFormation(player, formation))
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{
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await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
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return;
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}
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var json = JsonSerializer.Serialize(formation);
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player.SetStrAttr(StrGroupId, FormationSid, json);
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DatabaseHelper.SaveDatabaseType(player.Data);
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var sync = new NtfSyncPlayer();
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sync.CustomStr[player.ToShiftedAttrKey(StrGroupId, FormationSid)] = json;
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var response = new JsonObject
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{
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["nId"] = req.Id,
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["nUnloadId"] = req.UnloadId,
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["bAdd"] = addId > 0
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};
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await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", response.ToJsonString(), sync);
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}
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private static List<uint> ReadFormation(MikuSB.GameServer.Game.Player.PlayerInstance player)
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{
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var raw = player.Data.StrAttrs.FirstOrDefault(x => x.Gid == StrGroupId && x.Sid == FormationSid)?.Val;
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if (string.IsNullOrWhiteSpace(raw))
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return [];
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try
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{
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return JsonSerializer.Deserialize<List<uint>>(raw) ?? [];
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}
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catch
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{
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return [];
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}
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}
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private static bool ValidateFormation(MikuSB.GameServer.Game.Player.PlayerInstance player, List<uint> formation)
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{
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var curLevel = player.Data.Attrs.FirstOrDefault(x => x.Gid == VirCaptureGroupId && x.Sid == CurLevelSid)?.Val ?? 1;
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if (!GameData.VirCaptureLevelListData.TryGetValue(curLevel, out var levelCfg))
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return formation.Count == 0;
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if (formation.Count > levelCfg.Num)
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return false;
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uint totalCost = 0;
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foreach (var itemId in formation)
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{
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var item = player.InventoryManager.GetNormalItem(itemId);
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if (item == null || item.ItemType != ItemTypeEnum.TYPE_MONSTER_CARD)
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return false;
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if (!GameData.MonsterCardData.TryGetValue(item.TemplateId, out var monsterCfg))
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return false;
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totalCost += monsterCfg.CostValue;
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}
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return totalCost <= levelCfg.MaxCost;
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}
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}
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internal sealed class VirCaptureChangeFormationParam
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{
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[JsonPropertyName("nId")]
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public int Id { get; set; }
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[JsonPropertyName("nUnloadId")]
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public int UnloadId { get; set; }
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}
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