Add character & inventory manager

This commit is contained in:
Naruse
2026-04-21 14:39:26 +08:00
parent c98fa7efa6
commit 7a8cab5723
16 changed files with 558 additions and 53 deletions

View File

@@ -0,0 +1,31 @@
using Newtonsoft.Json;
namespace MikuSB.Data.Excel;
[ResourceEntity("card.json")]
public class CardExcel : ExcelResource
{
public uint Genre { get; set; }
public uint Detail { get; set; }
public uint Particular { get; set; }
public uint Level { get; set; }
public uint Icon { get; set; }
public uint InitBreak { get; set; }
public int BreakMatID { get; set; }
public int LevelLimitID { get; set; }
public int GrowupID { get; set; }
public int AppearID { get; set; }
public List<uint> DefaultWeaponGPDL { get; set; } = [];
[JsonProperty("profile")] public List<List<int>> Profile { get; set; } = [];
public List<List<int>> Pieces { get; set; } = [];
public List<int> Attribute { get; set; } = [];
public override uint GetId()
{
return Icon;
}
public override void Loaded()
{
GameData.CardData.Add(Icon, this);
}
}