add profile item

This commit is contained in:
Naruse
2026-04-29 11:02:11 +08:00
parent 1969c1ec89
commit 9b8fa5d7c8
15 changed files with 282 additions and 22 deletions

View File

@@ -0,0 +1,22 @@
namespace MikuSB.Data.Excel;
[ResourceEntity("profile.json")]
public class ProfileExcel : ExcelResource
{
public uint Genre { get; set; }
public uint Detail { get; set; }
public uint Particular { get; set; }
public uint Level { get; set; }
public string I18n { get; set; } = "";
public string LuaType { get; set; } = "";
public override uint GetId()
{
return (uint)I18n.GetHashCode();
}
public override void Loaded()
{
GameData.ProfileData.Add(GetId(), this);
}
}

View File

@@ -22,7 +22,7 @@ public static class GameData
public static List<SupportCardExcel> SupportCardData { get; private set; } = [];
public static Dictionary<uint, WeaponSkinExcel> WeaponSkinData { get; private set; } = [];
public static Dictionary<uint, DailyLevelExcel> DailyLevelData { get; private set; } = [];
public static Dictionary<uint, ProfileExcel> ProfileData { get; private set; } = [];
}
public static class GameResourceTemplateId

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@@ -0,0 +1,24 @@
namespace MikuSB.Enums.Player;
public enum ProfileShowItemTypeEnum
{
SHOWITEM_CARD1 = 1, //第1个展示卡
SHOWITEM_CARD2 = 2, //第2个展示卡
SHOWITEM_CARD3 = 3, //第3个展示卡
SHOWITEM_GIRL = 4, //看板娘
SHOWITEM_FACE = 5, //头像
SHOWITEM_FRAME = 6, //头像框
SHOWITEM_CARD4 = 7, //第4个展示卡
SHOWITEM_CARD5 = 8, //第5个展示卡
SHOWITEM_SKIN1 = 9, //第1个展示皮肤
SHOWITEM_SKIN2 = 10, //第2个展示皮肤
SHOWITEM_SKIN3 = 11, //第3个展示皮肤
SHOWITEM_SKIN4 = 12, //第4个展示皮肤
SHOWITEM_SKIN5 = 13, //第5个展示皮肤
SHOWITEM_BADGE1 = 14, //第一个展示勋章
SHOWITEM_BADGE2 = 15, //第二个展示勋章
SHOWITEM_BADGE3 = 16, //第三个展示勋章
SHOWITEM_COVER = 17, //展示封面
SHOWITEM_NAMECARD = 18, //展示名片
SHOWITEM_BUBBLE = 19, //聊天气泡
}

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@@ -35,6 +35,7 @@ public class ServerTextCHS
/// </summary>
public class WordTextCHS
{
public string Profile => "个人资料";
public string WeaponSkin => "武器皮肤";
public string SupportCard => "支援卡";
public string Weapon => "武器";
@@ -240,7 +241,8 @@ public class GiveAllTextCHS
"注意:-1 表示全部";
public string Usage => "用法:/giveall weapon <detail/-1> -p<特定> -l<等級>\n" +
"用法:/giveall weaponskin <detail/-1> -p<特定>\n" +
"用法:/giveall card <detail/-1> -p<特定> -l<等級>";
"用法:/giveall card <detail/-1> -p<特定> -l<等級>" +
"用法:/giveall profile <detail/-1> -g<类型> -p<特定> -l<等级>";
public string NotFound => "未找到 {0}";
public string GiveAllItems => "已向玩家添加 {0} 个 {1}";
}

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@@ -35,6 +35,7 @@ public class ServerTextCHT
/// </summary>
public class WordTextCHT
{
public string Profile => "個人資料";
public string WeaponSkin => "武器外觀";
public string SupportCard => "支援卡";
public string Weapon => "武器";
@@ -240,7 +241,8 @@ public class GiveAllTextCHT
"注意:-1 表示全部";
public string Usage => "用法:/giveall weapon <detail/-1> -p<特定> -l<等級>\n" +
"用法:/giveall weaponskin <detail/-1> -p<特定>\n" +
"用法:/giveall card <detail/-1> -p<特定> -l<等級>";
"用法:/giveall card <detail/-1> -p<特定> -l<等級>" +
"用法:/giveall profile <detail/-1> -g<類型> -p<特定> -l<等級>";
public string NotFound => "未找到 {0}";
public string GiveAllItems => "已向玩家添加 {0} 個 {1}";
}

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@@ -35,6 +35,7 @@ public class ServerTextEN
/// </summary>
public class WordTextEN
{
public string Profile => "Profile";
public string WeaponSkin => "Weapon Skin";
public string Valk => "Valkyrie";
public string Material => "Material";
@@ -206,7 +207,8 @@ public class GiveAllTextEN
"Note: -1 means all";
public string Usage => "Usage: /giveall weapon <detail/-1> -p<particular> -l<level>\n" +
"Usage: /giveall weaponskin <detail/-1> -p<particular>\n" +
"Usage: /giveall card <detail/-1> -p<particular> -l<level>";
"Usage: /giveall card <detail/-1> -p<particular> -l<level>" +
"Usage: /giveall profile <detail/-1> -g<genre> -p<particular> -l<level>";
public string NotFound => "{0} not found!";
public string GiveAllItems => "Added {0} {1} to player!";
}