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https://github.com/MikuLeaks/MikuSB.git
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add profile item
This commit is contained in:
22
Common/Data/Excel/ProfileExcel.cs
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22
Common/Data/Excel/ProfileExcel.cs
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@@ -0,0 +1,22 @@
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namespace MikuSB.Data.Excel;
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[ResourceEntity("profile.json")]
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public class ProfileExcel : ExcelResource
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{
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public uint Genre { get; set; }
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public uint Detail { get; set; }
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public uint Particular { get; set; }
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public uint Level { get; set; }
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public string I18n { get; set; } = "";
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public string LuaType { get; set; } = "";
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public override uint GetId()
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{
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return (uint)I18n.GetHashCode();
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}
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public override void Loaded()
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{
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GameData.ProfileData.Add(GetId(), this);
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}
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}
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@@ -22,7 +22,7 @@ public static class GameData
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public static List<SupportCardExcel> SupportCardData { get; private set; } = [];
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public static Dictionary<uint, WeaponSkinExcel> WeaponSkinData { get; private set; } = [];
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public static Dictionary<uint, DailyLevelExcel> DailyLevelData { get; private set; } = [];
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public static Dictionary<uint, ProfileExcel> ProfileData { get; private set; } = [];
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}
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public static class GameResourceTemplateId
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24
Common/Enums/Player/ProfileTypeEnum.cs
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24
Common/Enums/Player/ProfileTypeEnum.cs
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@@ -0,0 +1,24 @@
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namespace MikuSB.Enums.Player;
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public enum ProfileShowItemTypeEnum
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{
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SHOWITEM_CARD1 = 1, //第1个展示卡
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SHOWITEM_CARD2 = 2, //第2个展示卡
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SHOWITEM_CARD3 = 3, //第3个展示卡
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SHOWITEM_GIRL = 4, //看板娘
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SHOWITEM_FACE = 5, //头像
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SHOWITEM_FRAME = 6, //头像框
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SHOWITEM_CARD4 = 7, //第4个展示卡
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SHOWITEM_CARD5 = 8, //第5个展示卡
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SHOWITEM_SKIN1 = 9, //第1个展示皮肤
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SHOWITEM_SKIN2 = 10, //第2个展示皮肤
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SHOWITEM_SKIN3 = 11, //第3个展示皮肤
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SHOWITEM_SKIN4 = 12, //第4个展示皮肤
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SHOWITEM_SKIN5 = 13, //第5个展示皮肤
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SHOWITEM_BADGE1 = 14, //第一个展示勋章
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SHOWITEM_BADGE2 = 15, //第二个展示勋章
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SHOWITEM_BADGE3 = 16, //第三个展示勋章
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SHOWITEM_COVER = 17, //展示封面
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SHOWITEM_NAMECARD = 18, //展示名片
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SHOWITEM_BUBBLE = 19, //聊天气泡
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}
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@@ -35,6 +35,7 @@ public class ServerTextCHS
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/// </summary>
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public class WordTextCHS
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{
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public string Profile => "个人资料";
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public string WeaponSkin => "武器皮肤";
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public string SupportCard => "支援卡";
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public string Weapon => "武器";
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@@ -240,7 +241,8 @@ public class GiveAllTextCHS
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"注意:-1 表示全部";
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public string Usage => "用法:/giveall weapon <detail/-1> -p<特定> -l<等級>\n" +
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"用法:/giveall weaponskin <detail/-1> -p<特定>\n" +
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"用法:/giveall card <detail/-1> -p<特定> -l<等級>";
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"用法:/giveall card <detail/-1> -p<特定> -l<等級>" +
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"用法:/giveall profile <detail/-1> -g<类型> -p<特定> -l<等级>";
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public string NotFound => "未找到 {0}!";
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public string GiveAllItems => "已向玩家添加 {0} 个 {1}!";
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}
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@@ -35,6 +35,7 @@ public class ServerTextCHT
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/// </summary>
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public class WordTextCHT
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{
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public string Profile => "個人資料";
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public string WeaponSkin => "武器外觀";
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public string SupportCard => "支援卡";
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public string Weapon => "武器";
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@@ -240,7 +241,8 @@ public class GiveAllTextCHT
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"注意:-1 表示全部";
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public string Usage => "用法:/giveall weapon <detail/-1> -p<特定> -l<等級>\n" +
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"用法:/giveall weaponskin <detail/-1> -p<特定>\n" +
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"用法:/giveall card <detail/-1> -p<特定> -l<等級>";
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"用法:/giveall card <detail/-1> -p<特定> -l<等級>" +
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"用法:/giveall profile <detail/-1> -g<類型> -p<特定> -l<等級>";
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public string NotFound => "未找到 {0}!";
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public string GiveAllItems => "已向玩家添加 {0} 個 {1}!";
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}
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@@ -35,6 +35,7 @@ public class ServerTextEN
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/// </summary>
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public class WordTextEN
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{
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public string Profile => "Profile";
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public string WeaponSkin => "Weapon Skin";
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public string Valk => "Valkyrie";
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public string Material => "Material";
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@@ -206,7 +207,8 @@ public class GiveAllTextEN
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"Note: -1 means all";
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public string Usage => "Usage: /giveall weapon <detail/-1> -p<particular> -l<level>\n" +
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"Usage: /giveall weaponskin <detail/-1> -p<particular>\n" +
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"Usage: /giveall card <detail/-1> -p<particular> -l<level>";
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"Usage: /giveall card <detail/-1> -p<particular> -l<level>" +
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"Usage: /giveall profile <detail/-1> -g<genre> -p<particular> -l<level>";
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public string NotFound => "{0} not found!";
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public string GiveAllItems => "Added {0} {1} to player!";
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}
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