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https://github.com/MikuLeaks/MikuSB.git
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add profile item
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@@ -96,7 +96,7 @@ public class CommandGiveAll : ICommands
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foreach (var config in GameData.WeaponSkinData.Values)
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{
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var weaponSkin = await player.InventoryManager!
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.AddWeaponSkinItem((ItemTypeEnum)config.Genre, config.Detail, config.Particular, 1, false);
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.AddWeaponSkinItem((ItemTypeEnum)config.Genre, config.Detail, config.Particular, config.Level, false);
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if (weaponSkin != null) weaponSkins.Add(weaponSkin);
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}
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}
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@@ -114,4 +114,40 @@ public class CommandGiveAll : ICommands
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await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems",
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I18NManager.Translate("Word.WeaponSkin"), weaponSkins.Count.ToString()));
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}
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[CommandMethod("profile")]
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public async ValueTask GiveAllProfile(CommandArg arg)
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{
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if (!await arg.CheckOnlineTarget()) return;
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if (await arg.GetOption('p') is not int particular) return;
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if (await arg.GetOption('l') is not int level) return;
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if (await arg.GetOption('g') is not int genre) return;
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var detail = arg.GetInt(0);
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var player = arg.Target!.Player!;
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List<BaseGameItemInfo> profileItems = [];
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if (detail == -1)
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{
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// add all
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foreach (var config in GameData.ProfileData.Values)
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{
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var profile = await player.InventoryManager!
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.AddProfileItem((ItemTypeEnum)config.Genre, config.Detail, config.Particular, config.Level, false);
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if (profile != null) profileItems.Add(profile);
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}
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}
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else
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{
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var profile = await player.InventoryManager!.AddProfileItem((ItemTypeEnum)genre, (uint)detail, (uint)particular, (uint)level, false);
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if (profile == null)
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{
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await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.NotFound", I18NManager.Translate("Word.Profile")));
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return;
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}
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profileItems.Add(profile);
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}
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if (profileItems.Count > 0) await player.SendPacket(new PacketNtfCallScript(profileItems));
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await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems",
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I18NManager.Translate("Word.Profile"), profileItems.Count.ToString()));
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}
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}
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