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small fix
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@@ -1,3 +1,5 @@
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using MikuSB.GameServer.Game.BossPvp;
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namespace MikuSB.GameServer.Server.CallGS.Handlers.BossPvp;
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[CallGSApi("BossPvpLogic_LevelFail")]
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@@ -6,7 +8,7 @@ public class BossPvpLogic_LevelFail : ICallGSHandler
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public async Task Handle(Connection connection, string param, ushort seqNo)
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{
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var node = System.Text.Json.Nodes.JsonNode.Parse(param);
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var (response, sync) = BossPvpShared.HandleFail(connection.Player!, node);
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var (response, sync) = BossPvpService.HandleFail(connection.Player!, node);
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await CallGSRouter.SendScript(connection, "BossPvpLogic_LevelFail", response.ToJsonString(), sync);
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}
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}
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