proto fix

This commit is contained in:
Kei-Luna
2026-04-23 02:21:15 +09:00
parent 872cc7b074
commit b246b920c6
2 changed files with 13 additions and 13 deletions

View File

@@ -2,7 +2,7 @@ syntax = "proto3";
package snowbreak;
import "core.proto";
import "Core.proto";
option csharp_namespace = "MikuSB.Proto";
@@ -145,12 +145,12 @@ enum PF {
message ReqLogin {
string provider = 1;
string token = 2;
core.ClientProfile client_profile = 3;
Core.ClientProfile client_profile = 3;
}
message RspLogin {
string session_id = 1;
core.Player data = 2;
Core.Player data = 2;
bool need_rename = 3;
uint32 area_id = 4;
int32 time_zone = 5;
@@ -172,7 +172,7 @@ message ReqReconnect {
message RspReconnect {
string session_id = 1;
core.Player data = 2;
Core.Player data = 2;
bool need_rename = 3;
int32 time_zone = 4;
uint32 timestamp = 5;
@@ -268,7 +268,7 @@ message NtfBroadcast {
uint32 start_time = 3;
uint32 end_time = 4;
bool clean = 5;
repeated core.ChannelOpt channels = 6;
repeated Core.ChannelOpt channels = 6;
}
message NtfSyncPlayer {
@@ -276,17 +276,17 @@ message NtfSyncPlayer {
map<uint32, uint32> core = 2;
map<uint32, uint32> custom = 3;
map<uint32, string> custom_str = 4;
repeated core.Item items = 5;
repeated Core.Item items = 5;
repeated uint64 show_items = 6;
repeated uint32 show_attrs = 7;
map<string, int32> money = 8;
repeated core.FriendPieces pieces = 9;
repeated Core.FriendPieces pieces = 9;
repeated uint64 badges = 10;
repeated uint64 tags = 11;
}
message NtfSyncLineup {
core.Lineup lineup = 1;
Core.Lineup lineup = 1;
bool remove = 2;
}
@@ -316,7 +316,7 @@ message NtfOnlineStart {
message NtfOnlineRoom {
uint64 room_id = 1;
uint32 onlineid = 2;
repeated core.OnlinePlayer players = 3;
repeated Core.OnlinePlayer players = 3;
bool bmatch = 4;
repeated uint32 buffinfo = 5;
}
@@ -334,7 +334,7 @@ message NtfOnlineInvite {
message NtfOnlineRecruit {
uint64 room_id = 1;
uint32 online_id = 2;
core.PlayerProfile sender_profile = 3;
Core.PlayerProfile sender_profile = 3;
}
message NtfOnlineState {
@@ -354,7 +354,7 @@ message ReqRoomStart {
}
message RspRoomStart {
repeated core.OnlinePlayer players = 1;
repeated Core.OnlinePlayer players = 1;
repeated uint32 buffinfo = 2;
uint32 pollingweek = 3;
}
@@ -366,7 +366,7 @@ message NtfStopRoom {
message NtfRoomOver {
uint64 room_id = 1;
repeated core.OnlineEndData playerinfo = 2;
repeated Core.OnlineEndData playerinfo = 2;
}
message ReqAntiData {