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https://github.com/MikuLeaks/MikuSB.git
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Implement saving settings
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@@ -1,4 +1,4 @@
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using Google.Protobuf;
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using Google.Protobuf;
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using MikuSB.Data;
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using MikuSB.Database;
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using MikuSB.Database.Account;
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@@ -230,6 +230,11 @@ public class PlayerInstance(PlayerGameData data)
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proto.Attrs[ToShiftedAttrKey(gid, sid)] = val;
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}
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foreach (var x in Data.StrAttrs)
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{
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proto.StrAttrs[ToShiftedAttrKey(x.Gid, x.Sid)] = x.Val;
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}
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proto.ShowItems.AddRange(Data.ShowItems);
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return proto;
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@@ -251,6 +256,22 @@ public class PlayerInstance(PlayerGameData data)
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Data.ShowItems[index - 1] = itemId;
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}
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public void SetStrAttr(uint gid, uint sid, string value)
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{
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var attr = Data.StrAttrs.FirstOrDefault(x => x.Gid == gid && x.Sid == sid);
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if (attr == null)
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{
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attr = new PlayerStrAttr
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{
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Gid = gid,
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Sid = sid
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};
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Data.StrAttrs.Add(attr);
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}
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attr.Val = value;
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}
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public uint ToPackedAttrKey(uint gid, uint sid)
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{
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if (gid == 0)
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