mirror of
https://github.com/MikuLeaks/MikuSB.git
synced 2026-06-04 09:23:57 +00:00
VirCapture can Enter
This commit is contained in:
18
Common/Data/Excel/VirCaptureSeasonExcel.cs
Normal file
18
Common/Data/Excel/VirCaptureSeasonExcel.cs
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.Data.Excel;
|
||||||
|
|
||||||
|
[ResourceEntity("dlc/vircapture/season.json")]
|
||||||
|
public class VirCaptureSeasonExcel : ExcelResource
|
||||||
|
{
|
||||||
|
[JsonProperty("Id")] public uint Id { get; set; }
|
||||||
|
[JsonProperty("StartTime")] public string StartTime { get; set; } = "";
|
||||||
|
[JsonProperty("EndTime")] public string EndTime { get; set; } = "";
|
||||||
|
|
||||||
|
public override uint GetId() => Id;
|
||||||
|
|
||||||
|
public override void Loaded()
|
||||||
|
{
|
||||||
|
GameData.VirCaptureSeasonData[Id] = this;
|
||||||
|
}
|
||||||
|
}
|
||||||
18
Common/Data/Excel/VirCaptureTimeExcel.cs
Normal file
18
Common/Data/Excel/VirCaptureTimeExcel.cs
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.Data.Excel;
|
||||||
|
|
||||||
|
[ResourceEntity("dlc/vircapture/timelist.json")]
|
||||||
|
public class VirCaptureTimeExcel : ExcelResource
|
||||||
|
{
|
||||||
|
[JsonProperty("Id")] public uint Id { get; set; }
|
||||||
|
[JsonProperty("StartTime")] public string StartTime { get; set; } = "";
|
||||||
|
[JsonProperty("EndTime")] public string EndTime { get; set; } = "";
|
||||||
|
|
||||||
|
public override uint GetId() => Id;
|
||||||
|
|
||||||
|
public override void Loaded()
|
||||||
|
{
|
||||||
|
GameData.VirCaptureTimeData[Id] = this;
|
||||||
|
}
|
||||||
|
}
|
||||||
19
Common/Data/Excel/VirCaptureTrialTimeExcel.cs
Normal file
19
Common/Data/Excel/VirCaptureTrialTimeExcel.cs
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.Data.Excel;
|
||||||
|
|
||||||
|
[ResourceEntity("dlc/vircapture/trial_timelist.json")]
|
||||||
|
public class VirCaptureTrialTimeExcel : ExcelResource
|
||||||
|
{
|
||||||
|
[JsonProperty("Id")] public uint Id { get; set; }
|
||||||
|
[JsonProperty("StartTime")] public string StartTime { get; set; } = "";
|
||||||
|
[JsonProperty("EndTime")] public string EndTime { get; set; } = "";
|
||||||
|
[JsonProperty("AwardTime")] public string AwardTime { get; set; } = "";
|
||||||
|
|
||||||
|
public override uint GetId() => Id;
|
||||||
|
|
||||||
|
public override void Loaded()
|
||||||
|
{
|
||||||
|
GameData.VirCaptureTrialTimeData[Id] = this;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -50,6 +50,9 @@ public static class GameData
|
|||||||
public static Dictionary<uint, GachaExcel> GachaData { get; private set; } = [];
|
public static Dictionary<uint, GachaExcel> GachaData { get; private set; } = [];
|
||||||
public static Dictionary<uint, GachaProbabilityExcel> GachaProbabilityData { get; private set; } = [];
|
public static Dictionary<uint, GachaProbabilityExcel> GachaProbabilityData { get; private set; } = [];
|
||||||
public static Dictionary<string, List<GachaPoolItem>> GachaPoolData { get; private set; } = [];
|
public static Dictionary<string, List<GachaPoolItem>> GachaPoolData { get; private set; } = [];
|
||||||
|
public static Dictionary<uint, VirCaptureTimeExcel> VirCaptureTimeData { get; private set; } = [];
|
||||||
|
public static Dictionary<uint, VirCaptureSeasonExcel> VirCaptureSeasonData { get; private set; } = [];
|
||||||
|
public static Dictionary<uint, VirCaptureTrialTimeExcel> VirCaptureTrialTimeData { get; private set; } = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class GameResourceTemplateId
|
public static class GameResourceTemplateId
|
||||||
|
|||||||
@@ -0,0 +1,164 @@
|
|||||||
|
using MikuSB.Data;
|
||||||
|
using MikuSB.Data.Excel;
|
||||||
|
using MikuSB.Database.Player;
|
||||||
|
using MikuSB.GameServer.Game.Player;
|
||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.Text.Json.Nodes;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.VirCapture;
|
||||||
|
|
||||||
|
[CallGSApi("VirCapture_CheckOpenAct")]
|
||||||
|
public class VirCapture_CheckOpenAct : ICallGSHandler
|
||||||
|
{
|
||||||
|
private const uint GroupId = 128;
|
||||||
|
private const uint ActIdSid = 1;
|
||||||
|
private const uint CurLevelSid = 3;
|
||||||
|
private const uint TrialActIdSid = 6;
|
||||||
|
private const uint SeasonActIdSid = 9;
|
||||||
|
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
var now = DateTime.Now;
|
||||||
|
var act = ResolveCurrent(GameData.VirCaptureTimeData.Values, now);
|
||||||
|
if (act == null)
|
||||||
|
{
|
||||||
|
await CallGSRouter.SendScript(connection, "VirCapture_CheckOpenAct", "{\"bOpen\":false}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var player = connection.Player!;
|
||||||
|
var sync = new NtfSyncPlayer();
|
||||||
|
|
||||||
|
SetAttr(player, ActIdSid, act.Id, sync);
|
||||||
|
EnsureMinAttr(player, CurLevelSid, 1, sync);
|
||||||
|
|
||||||
|
var response = new JsonObject
|
||||||
|
{
|
||||||
|
["bOpen"] = true,
|
||||||
|
["nId"] = act.Id,
|
||||||
|
["nStartTime"] = ToUnixSeconds(ParseConfigTime(act.StartTime)),
|
||||||
|
["nEndTime"] = ToUnixSeconds(ParseConfigTime(act.EndTime))
|
||||||
|
};
|
||||||
|
|
||||||
|
var season = ResolveCurrent(GameData.VirCaptureSeasonData.Values, now);
|
||||||
|
if (season != null)
|
||||||
|
{
|
||||||
|
SetAttr(player, SeasonActIdSid, season.Id, sync);
|
||||||
|
response["tbSeason"] = new JsonObject
|
||||||
|
{
|
||||||
|
["nId"] = season.Id,
|
||||||
|
["nStartTime"] = ToUnixSeconds(ParseConfigTime(season.StartTime)),
|
||||||
|
["nEndTime"] = ToUnixSeconds(ParseConfigTime(season.EndTime))
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetAttr(player, SeasonActIdSid, 0, sync);
|
||||||
|
}
|
||||||
|
|
||||||
|
var trial = ResolveCurrent(GameData.VirCaptureTrialTimeData.Values, now);
|
||||||
|
SetAttr(player, TrialActIdSid, trial?.Id ?? 0, sync);
|
||||||
|
|
||||||
|
await CallGSRouter.SendScript(connection, "VirCapture_CheckOpenAct", response.ToJsonString(), sync);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static T? ResolveCurrent<T>(IEnumerable<T> configs, DateTime now) where T : class
|
||||||
|
{
|
||||||
|
var parsed = configs
|
||||||
|
.Select(x => new
|
||||||
|
{
|
||||||
|
Config = x,
|
||||||
|
Start = ParseConfigTime(GetTimeValue(x, true)),
|
||||||
|
End = ParseConfigTime(GetTimeValue(x, false))
|
||||||
|
})
|
||||||
|
.Where(x => x.Start.HasValue && x.End.HasValue)
|
||||||
|
.OrderBy(x => x.Start)
|
||||||
|
.ToList();
|
||||||
|
|
||||||
|
var current = parsed.FirstOrDefault(x => x.Start <= now && now < x.End);
|
||||||
|
if (current != null)
|
||||||
|
return current.Config;
|
||||||
|
|
||||||
|
var latestStarted = parsed.LastOrDefault(x => x.Start <= now);
|
||||||
|
if (latestStarted != null && latestStarted.End > latestStarted.Start)
|
||||||
|
return latestStarted.Config;
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string? GetTimeValue<T>(T value, bool start) where T : class
|
||||||
|
{
|
||||||
|
return value switch
|
||||||
|
{
|
||||||
|
VirCaptureTimeExcel time => start ? time.StartTime : time.EndTime,
|
||||||
|
VirCaptureSeasonExcel season => start ? season.StartTime : season.EndTime,
|
||||||
|
_ => null
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static DateTime? ParseConfigTime(string? raw)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrWhiteSpace(raw))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
var normalized = raw.Trim().Trim('[', ']');
|
||||||
|
if (normalized.Length != 12)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return DateTime.TryParseExact(
|
||||||
|
normalized,
|
||||||
|
"yyyyMMddHHmm",
|
||||||
|
CultureInfo.InvariantCulture,
|
||||||
|
DateTimeStyles.None,
|
||||||
|
out var value)
|
||||||
|
? value
|
||||||
|
: null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static long ToUnixSeconds(DateTime? value)
|
||||||
|
{
|
||||||
|
return value.HasValue ? new DateTimeOffset(value.Value).ToUnixTimeSeconds() : 0L;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void EnsureMinAttr(PlayerInstance player, uint sid, uint minValue, NtfSyncPlayer sync)
|
||||||
|
{
|
||||||
|
var attr = GetOrCreateAttr(player, sid);
|
||||||
|
if (attr.Val < minValue)
|
||||||
|
{
|
||||||
|
attr.Val = minValue;
|
||||||
|
SyncAttr(player, sync, sid, attr.Val);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SetAttr(PlayerInstance player, uint sid, uint value, NtfSyncPlayer sync)
|
||||||
|
{
|
||||||
|
var attr = GetOrCreateAttr(player, sid);
|
||||||
|
if (attr.Val != value)
|
||||||
|
{
|
||||||
|
attr.Val = value;
|
||||||
|
SyncAttr(player, sync, sid, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerAttr GetOrCreateAttr(PlayerInstance player, uint sid)
|
||||||
|
{
|
||||||
|
var attr = player.Data.Attrs.FirstOrDefault(x => x.Gid == GroupId && x.Sid == sid);
|
||||||
|
if (attr != null)
|
||||||
|
return attr;
|
||||||
|
|
||||||
|
attr = new PlayerAttr
|
||||||
|
{
|
||||||
|
Gid = GroupId,
|
||||||
|
Sid = sid
|
||||||
|
};
|
||||||
|
player.Data.Attrs.Add(attr);
|
||||||
|
return attr;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SyncAttr(PlayerInstance player, NtfSyncPlayer sync, uint sid, uint value)
|
||||||
|
{
|
||||||
|
sync.Custom[player.ToPackedAttrKey(GroupId, sid)] = value;
|
||||||
|
sync.Custom[player.ToShiftedAttrKey(GroupId, sid)] = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user