add interactable scene but cant switch yet

This commit is contained in:
Naruse
2026-04-26 16:21:34 +08:00
parent f3d958a3ab
commit c9fad34a61
7 changed files with 126 additions and 3 deletions

View File

@@ -52,6 +52,14 @@ public class PlayerInstance(PlayerGameData data)
{
await InventoryManager.AddWeaponItem((ItemTypeEnum)weapon.Genre, weapon.Detail, weapon.Particular, weapon.Level);
}
foreach (var ar in GameData.ArItemData.Values)
{
await InventoryManager.AddArItem((ItemTypeEnum)ar.Genre, ar.Detail, ar.Particular, ar.Level);
}
foreach (var manifest in GameData.ManifestationData.Values)
{
await InventoryManager.AddManifestationItem((ItemTypeEnum)manifest.Genre, manifest.Detail, manifest.Particular, manifest.Level);
}
foreach (var card in GameData.CardData.Values)
{
await CharacterManager.AddCharacter((ItemTypeEnum)card.Genre, card.Detail, card.Particular, card.Level);
@@ -168,6 +176,7 @@ public class PlayerInstance(PlayerGameData data)
},
};
foreach (var item in InventoryManager.InventoryData.Items.Values) proto.Items.Add(item.ToProto());
foreach (var weapon in InventoryManager.InventoryData.Weapons.Values) proto.Items.Add(weapon.ToProto());
foreach (var skin in InventoryManager.InventoryData.Skins.Values) proto.Items.Add(skin.ToProto());
foreach (var chara in CharacterManager.CharacterData.Characters) proto.Items.Add(chara.ToProto());