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add tutorial guide
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@@ -370,6 +370,11 @@ public class PlayerInstance(PlayerGameData data)
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yield return (22, levelId, 1_700_000_000);
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}
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foreach (var guide in GameData.GuideData.Values)
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{
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yield return (4, guide.ID, 999);
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}
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// Main Scene 0 mean default scene
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yield return (132, 1, 0);
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}
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