Implement TowerEvent

This commit is contained in:
Kei-Luna
2026-05-24 08:02:59 +09:00
parent bc399f6afe
commit e4398e17b4
5 changed files with 149 additions and 0 deletions

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@@ -0,0 +1,20 @@
using Newtonsoft.Json;
namespace MikuSB.Data.Excel;
[ResourceEntity("challenge/tower_event/level.json")]
public class TowerEventLevelExcel : ExcelResource
{
[JsonProperty("ID")] public uint ID { get; set; }
[JsonProperty("MapID")] public uint MapID { get; set; }
[JsonProperty("FightID")] public uint FightID { get; set; }
[JsonProperty("TaskPath")] public string TaskPath { get; set; } = "";
[JsonProperty("ConsumeVigor")] public List<int> ConsumeVigor { get; set; } = [];
public override uint GetId() => ID;
public override void Loaded()
{
GameData.TowerEventLevelData[ID] = this;
}
}

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@@ -38,6 +38,7 @@ public static class GameData
public static Dictionary<uint, Dictionary<int, ClimbTowerAwardExcel>> ClimbTowerAwardData { get; private set; } = [];
public static Dictionary<uint, ClimbTowerLevelOrderExcel> ClimbTowerLevelOrderData { get; private set; } = [];
public static Dictionary<uint, TowerLevelExcel> TowerLevelData { get; private set; } = [];
public static Dictionary<uint, TowerEventLevelExcel> TowerEventLevelData { get; private set; } = [];
public static Dictionary<uint, OtherItemExcel> OtherItemData { get; private set; } = [];
public static Dictionary<uint, ProfileExcel> ProfileData { get; private set; } = [];
public static Dictionary<uint, CardSkinPartsExcel> CardSkinPartsData { get; private set; } = [];