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https://github.com/MikuLeaks/MikuSB.git
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SupporterCard Affix can now be changed.
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@@ -0,0 +1,57 @@
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using MikuSB.Data;
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using MikuSB.Proto;
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using System.Text.Json.Nodes;
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namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
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[CallGSApi("SupporterCard_ReceiveFixedItem")]
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public class SupporterCard_ReceiveFixedItem : ICallGSHandler
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{
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public async Task Handle(Connection connection, string param, ushort seqNo)
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{
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var player = connection.Player!;
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if (!GameData.SupportFixedData.TryGetValue(1, out var fixedCfg) || fixedCfg.Item.Count < 5 || fixedCfg.Num <= 0)
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{
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await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", "{}");
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return;
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}
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var attr = SupporterCardAffixShared.GetOrCreateAttr(player.Data, SupporterCardAffixShared.BaseGid, SupporterCardAffixShared.FixedResetSid);
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var claimCount = attr.Val / (uint)fixedCfg.Num;
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if (claimCount == 0)
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{
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await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", "{}");
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return;
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}
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attr.Val %= (uint)fixedCfg.Num;
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var rewardTemplateId = (uint)GameResourceTemplateId.FromGdpl(fixedCfg.Item);
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var rewardItem = GameData.SuppliesData.GetValueOrDefault(rewardTemplateId);
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if (rewardItem == null)
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{
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await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", "{}");
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return;
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}
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var granted = await player.InventoryManager.AddSuppliesItem(rewardItem, claimCount * fixedCfg.Item[4], sendPacket: false);
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var sync = new NtfSyncPlayer();
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if (granted != null)
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sync.Items.Add(granted.ToProto());
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SupporterCardAffixShared.SetAttr(connection, sync, SupporterCardAffixShared.BaseGid, SupporterCardAffixShared.FixedResetSid, attr.Val);
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SupporterCardAffixShared.Save(connection);
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var arg = new JsonObject
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{
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["tbRewards"] = new JsonArray(
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(int)fixedCfg.Item[0],
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(int)fixedCfg.Item[1],
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(int)fixedCfg.Item[2],
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(int)fixedCfg.Item[3],
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(int)(claimCount * fixedCfg.Item[4]))
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}.ToJsonString();
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await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", arg, sync);
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}
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}
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