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SupporterCard Affix can now be changed.
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@@ -0,0 +1,30 @@
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using MikuSB.GameServer.Game.Support;
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using MikuSB.Proto;
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using System.Text.Json;
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namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
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[CallGSApi("SupporterCard_SelectAffix")]
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public class SupporterCard_SelectAffix : ICallGSHandler
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{
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public async Task Handle(Connection connection, string param, ushort seqNo)
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{
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var req = JsonSerializer.Deserialize<SupporterCardSelectParam>(param);
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var card = req == null ? null : connection.Player!.InventoryManager.GetSupportCardItem((uint)req.SupportCardUid);
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if (card == null || !SupportAffixStateService.HasAffix(card, SupportAffixStateService.PendingMaxAffixSlot))
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{
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await SupporterCardAffixShared.SendSelectResponse(connection);
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return;
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}
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if (req!.SelectNew)
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SupportAffixStateService.CopyAffix(card, SupportAffixStateService.PendingMaxAffixSlot, SupportAffixStateService.ActiveThirdAffixSlot);
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SupportAffixStateService.ClearAffix(card, SupportAffixStateService.PendingMaxAffixSlot);
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var sync = new NtfSyncPlayer();
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sync.Items.Add(card.ToProto());
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SupporterCardAffixShared.Save(connection);
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await SupporterCardAffixShared.SendSelectResponse(connection, sync);
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}
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}
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