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9 Commits
400db16f39
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v3.3
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3ffb7ebf29 |
27
Common/Data/Excel/SupportAffixExcel.cs
Normal file
27
Common/Data/Excel/SupportAffixExcel.cs
Normal file
@@ -0,0 +1,27 @@
|
|||||||
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using Newtonsoft.Json;
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||||||
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using Newtonsoft.Json.Linq;
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||||||
|
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||||||
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namespace MikuSB.Data.Excel;
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[ResourceEntity("item/support/affix.json")]
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public class SupportAffixExcel : ExcelResource
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||||||
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{
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[JsonProperty("ID")] public int Id { get; set; }
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[JsonExtensionData] public IDictionary<string, JToken> ExtraData { get; set; } = new Dictionary<string, JToken>();
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|
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||||||
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public int TierCount =>
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||||||
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ExtraData
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.Where(x => x.Key != "ID" && x.Key != "Sift" && x.Key != "Comment")
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||||||
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.Select(x => x.Value)
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||||||
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.OfType<JObject>()
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||||||
|
.Select(x => x.Count)
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||||||
|
.DefaultIfEmpty(0)
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||||||
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.Max();
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||||||
|
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||||||
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public override uint GetId() => (uint)Id;
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||||||
|
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||||||
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public override void Loaded()
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||||||
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{
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||||||
|
GameData.SupportAffixData[Id] = this;
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||||||
|
}
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||||||
|
}
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||||||
35
Common/Data/Excel/SupportAffixPoolExcel.cs
Normal file
35
Common/Data/Excel/SupportAffixPoolExcel.cs
Normal file
@@ -0,0 +1,35 @@
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|
using Newtonsoft.Json;
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||||||
|
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||||||
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namespace MikuSB.Data.Excel;
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[ResourceEntity("item/support/affix_pool.json")]
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public class SupportAffixPoolExcel : ExcelResource
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{
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[JsonProperty("ID")] public int Id { get; set; }
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public List<int> AffixGroup1 { get; set; } = [];
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||||||
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public int Weight1 { get; set; }
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||||||
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public List<int> AffixGroup2 { get; set; } = [];
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||||||
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public int Weight2 { get; set; }
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||||||
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public List<int> AffixGroup3 { get; set; } = [];
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public int Weight3 { get; set; }
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public List<int> AffixGroup4 { get; set; } = [];
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||||||
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public int Weight4 { get; set; }
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||||||
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public IEnumerable<(IReadOnlyList<int> Affixs, int Weight)> Groups
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{
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get
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||||||
|
{
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if (AffixGroup1.Count > 0 && Weight1 > 0) yield return (AffixGroup1, Weight1);
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if (AffixGroup2.Count > 0 && Weight2 > 0) yield return (AffixGroup2, Weight2);
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||||||
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if (AffixGroup3.Count > 0 && Weight3 > 0) yield return (AffixGroup3, Weight3);
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||||||
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if (AffixGroup4.Count > 0 && Weight4 > 0) yield return (AffixGroup4, Weight4);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override uint GetId() => (uint)Id;
|
||||||
|
|
||||||
|
public override void Loaded()
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||||||
|
{
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||||||
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GameData.SupportAffixPoolData[Id] = this;
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||||||
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}
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||||||
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}
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
using Newtonsoft.Json;
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using Newtonsoft.Json;
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||||||
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using Newtonsoft.Json.Linq;
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||||||
|
|
||||||
namespace MikuSB.Data.Excel;
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namespace MikuSB.Data.Excel;
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||||||
|
|
||||||
@@ -11,7 +12,12 @@ public class SupportCardExcel : ExcelResource
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|||||||
public uint Level { get; set; }
|
public uint Level { get; set; }
|
||||||
public uint Icon { get; set; }
|
public uint Icon { get; set; }
|
||||||
public uint ProvideExp { get; set; }
|
public uint ProvideExp { get; set; }
|
||||||
|
public uint Color { get; set; }
|
||||||
[JsonProperty("LevelLimitID")] public int LevelLimitId { get; set; }
|
[JsonProperty("LevelLimitID")] public int LevelLimitId { get; set; }
|
||||||
|
[JsonProperty("AffixPool")] public List<int> AffixPool { get; set; } = [];
|
||||||
|
[JsonProperty("AffixCost")] public JToken? AffixCostRaw { get; set; }
|
||||||
|
[JsonProperty("InitialAffixCost")] public JToken? InitialAffixCostRaw { get; set; }
|
||||||
|
[JsonProperty("FixedAffixCost")] public JToken? FixedAffixCostRaw { get; set; }
|
||||||
|
|
||||||
public uint MaxLevel => LevelLimitId switch
|
public uint MaxLevel => LevelLimitId switch
|
||||||
{
|
{
|
||||||
@@ -21,6 +27,19 @@ public class SupportCardExcel : ExcelResource
|
|||||||
_ => 10
|
_ => 10
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public int InitialAffixCount => Color >= 5 ? 2 : 1;
|
||||||
|
|
||||||
|
public int TotalAffixCount => Color >= 5 ? 3 : 2;
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
public IReadOnlyList<uint> AffixCost => ParseFlatCost(AffixCostRaw);
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
public IReadOnlyList<IReadOnlyList<uint>> InitialAffixCost => ParseNestedCost(InitialAffixCostRaw);
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
public IReadOnlyList<uint> FixedAffixCost => ParseFlatCost(FixedAffixCostRaw);
|
||||||
|
|
||||||
public ulong TemplateId => GameResourceTemplateId.FromGdpl(Genre, Detail, Particular, Level);
|
public ulong TemplateId => GameResourceTemplateId.FromGdpl(Genre, Detail, Particular, Level);
|
||||||
|
|
||||||
public override uint GetId() => Icon;
|
public override uint GetId() => Icon;
|
||||||
@@ -29,4 +48,23 @@ public class SupportCardExcel : ExcelResource
|
|||||||
{
|
{
|
||||||
GameData.SupportCardData.Add(this);
|
GameData.SupportCardData.Add(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static IReadOnlyList<uint> ParseFlatCost(JToken? token)
|
||||||
|
{
|
||||||
|
if (token is not JArray array)
|
||||||
|
return [];
|
||||||
|
|
||||||
|
return array.Select(x => x.Value<uint>()).ToArray();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static IReadOnlyList<IReadOnlyList<uint>> ParseNestedCost(JToken? token)
|
||||||
|
{
|
||||||
|
if (token is not JArray outer)
|
||||||
|
return [];
|
||||||
|
|
||||||
|
var result = new List<IReadOnlyList<uint>>();
|
||||||
|
foreach (var entry in outer.OfType<JArray>())
|
||||||
|
result.Add(entry.Select(x => x.Value<uint>()).ToArray());
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
18
Common/Data/Excel/SupportFixedExcel.cs
Normal file
18
Common/Data/Excel/SupportFixedExcel.cs
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.Data.Excel;
|
||||||
|
|
||||||
|
[ResourceEntity("item/support/fixed.json")]
|
||||||
|
public class SupportFixedExcel : ExcelResource
|
||||||
|
{
|
||||||
|
[JsonProperty("ID")] public int Id { get; set; }
|
||||||
|
public int Num { get; set; }
|
||||||
|
public List<uint> Item { get; set; } = [];
|
||||||
|
|
||||||
|
public override uint GetId() => (uint)Id;
|
||||||
|
|
||||||
|
public override void Loaded()
|
||||||
|
{
|
||||||
|
GameData.SupportFixedData[Id] = this;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -23,6 +23,9 @@ public static class GameData
|
|||||||
public static Dictionary<uint, SpineExcel> SpineData { get; private set; } = [];
|
public static Dictionary<uint, SpineExcel> SpineData { get; private set; } = [];
|
||||||
public static Dictionary<uint, NodeConditionExcel> NodeConditionData { get; private set; } = [];
|
public static Dictionary<uint, NodeConditionExcel> NodeConditionData { get; private set; } = [];
|
||||||
public static List<SupportCardExcel> SupportCardData { get; private set; } = [];
|
public static List<SupportCardExcel> SupportCardData { get; private set; } = [];
|
||||||
|
public static Dictionary<int, SupportAffixExcel> SupportAffixData { get; private set; } = [];
|
||||||
|
public static Dictionary<int, SupportAffixPoolExcel> SupportAffixPoolData { get; private set; } = [];
|
||||||
|
public static Dictionary<int, SupportFixedExcel> SupportFixedData { get; private set; } = [];
|
||||||
public static Dictionary<uint, WeaponSkinExcel> WeaponSkinData { get; private set; } = [];
|
public static Dictionary<uint, WeaponSkinExcel> WeaponSkinData { get; private set; } = [];
|
||||||
public static Dictionary<uint, DailyLevelExcel> DailyLevelData { get; private set; } = [];
|
public static Dictionary<uint, DailyLevelExcel> DailyLevelData { get; private set; } = [];
|
||||||
public static Dictionary<uint, ProfileExcel> ProfileData { get; private set; } = [];
|
public static Dictionary<uint, ProfileExcel> ProfileData { get; private set; } = [];
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
using MikuSB.Enums.Item;
|
using MikuSB.Enums.Item;
|
||||||
using MikuSB.Proto;
|
using MikuSB.Proto;
|
||||||
using SqlSugar;
|
using SqlSugar;
|
||||||
|
|
||||||
@@ -10,19 +10,19 @@ public class InventoryData : BaseDatabaseDataHelper
|
|||||||
public uint NextUniqueUid { get; set; } = 100000;
|
public uint NextUniqueUid { get; set; } = 100000;
|
||||||
|
|
||||||
[SugarColumn(IsJson = true)]
|
[SugarColumn(IsJson = true)]
|
||||||
public Dictionary<uint, BaseGameItemInfo> Items { get; set; } = []; // Key: UniqueId
|
public Dictionary<uint, BaseGameItemInfo> Items { get; set; } = [];
|
||||||
|
|
||||||
[SugarColumn(IsJson = true)]
|
[SugarColumn(IsJson = true)]
|
||||||
public Dictionary<uint, GameWeaponInfo> Weapons { get; set; } = []; // Key: UniqueId
|
public Dictionary<uint, GameWeaponInfo> Weapons { get; set; } = [];
|
||||||
|
|
||||||
[SugarColumn(IsJson = true)]
|
[SugarColumn(IsJson = true)]
|
||||||
public Dictionary<uint, GameSkinInfo> Skins { get; set; } = []; // Key: UniqueId
|
public Dictionary<uint, GameSkinInfo> Skins { get; set; } = [];
|
||||||
|
|
||||||
[SugarColumn(IsJson = true)]
|
[SugarColumn(IsJson = true)]
|
||||||
public Dictionary<uint, GameSupportCardInfo> SupportCards { get; set; } = []; // Key: UniqueId
|
public Dictionary<uint, GameSupportCardInfo> SupportCards { get; set; } = [];
|
||||||
|
|
||||||
[SugarColumn(IsJson = true)]
|
[SugarColumn(IsJson = true)]
|
||||||
public Dictionary<uint, uint> SkinTypesBySkinId { get; set; } = []; // Key: nSkinId, Value: client nType
|
public Dictionary<uint, uint> SkinTypesBySkinId { get; set; } = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
public class BaseGameItemInfo
|
public class BaseGameItemInfo
|
||||||
@@ -63,6 +63,7 @@ public abstract class GrowableItemInfo : BaseGameItemInfo
|
|||||||
public class GameWeaponInfo : GrowableItemInfo
|
public class GameWeaponInfo : GrowableItemInfo
|
||||||
{
|
{
|
||||||
[SugarColumn(IsJson = true)] public Dictionary<uint, ulong> PartSlots { get; set; } = [];
|
[SugarColumn(IsJson = true)] public Dictionary<uint, ulong> PartSlots { get; set; } = [];
|
||||||
|
|
||||||
public override Item ToProto()
|
public override Item ToProto()
|
||||||
{
|
{
|
||||||
var proto = new Item
|
var proto = new Item
|
||||||
@@ -79,14 +80,17 @@ public class GameWeaponInfo : GrowableItemInfo
|
|||||||
Evolue = Evolue
|
Evolue = Evolue
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
foreach (var (slot, uid) in PartSlots) proto.Slots[slot] = uid;
|
foreach (var (slot, uid) in PartSlots)
|
||||||
|
proto.Slots[slot] = uid;
|
||||||
return proto;
|
return proto;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class GameSkinInfo : BaseGameItemInfo
|
public class GameSkinInfo : BaseGameItemInfo
|
||||||
{
|
{
|
||||||
[SugarColumn(IsJson = true)] public Dictionary<uint, ulong> PartSlots { get; set; } = [];
|
[SugarColumn(IsJson = true)] public Dictionary<uint, ulong> PartSlots { get; set; } = [];
|
||||||
public uint SkinType { get; set; }
|
public uint SkinType { get; set; }
|
||||||
|
|
||||||
public override Item ToProto()
|
public override Item ToProto()
|
||||||
{
|
{
|
||||||
var proto = new Item
|
var proto = new Item
|
||||||
@@ -97,15 +101,17 @@ public class GameSkinInfo : BaseGameItemInfo
|
|||||||
Flag = (uint)Flag,
|
Flag = (uint)Flag,
|
||||||
};
|
};
|
||||||
proto.Slots[(uint)ItemSkinSlotTypeEnum.SLOT_CARD_SKIL_TYPE] = Math.Min(SkinType, 1);
|
proto.Slots[(uint)ItemSkinSlotTypeEnum.SLOT_CARD_SKIL_TYPE] = Math.Min(SkinType, 1);
|
||||||
foreach (var (slot, uid) in PartSlots) proto.Slots[slot] = uid;
|
foreach (var (slot, uid) in PartSlots)
|
||||||
|
proto.Slots[slot] = uid;
|
||||||
return proto;
|
return proto;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public class GameSupportCardInfo : BaseGameItemInfo
|
public class GameSupportCardInfo : BaseGameItemInfo
|
||||||
{
|
{
|
||||||
public uint AffixId { get; set; }
|
public uint AffixId { get; set; }
|
||||||
|
[SugarColumn(IsJson = true)] public List<uint> Affixs { get; set; } = [];
|
||||||
|
|
||||||
public override Item ToProto()
|
public override Item ToProto()
|
||||||
{
|
{
|
||||||
var proto = new Item
|
var proto = new Item
|
||||||
@@ -120,6 +126,7 @@ public class GameSupportCardInfo : BaseGameItemInfo
|
|||||||
Exp = Exp
|
Exp = Exp
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
proto.Enhance.Affixs.AddRange(Affixs);
|
||||||
proto.Slots[(uint)ItemSupportCardSlotTypeEnum.SLOT_AFFIXINDEX] = AffixId;
|
proto.Slots[(uint)ItemSupportCardSlotTypeEnum.SLOT_AFFIXINDEX] = AffixId;
|
||||||
return proto;
|
return proto;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -222,9 +222,16 @@ public class HelpTextCHS
|
|||||||
public class AccountTextCHS
|
public class AccountTextCHS
|
||||||
{
|
{
|
||||||
public string Desc => "管理 SDK 登录使用的账号映射";
|
public string Desc => "管理 SDK 登录使用的账号映射";
|
||||||
public string Usage => "用法: /account create <邮箱> <UID>";
|
public string Usage =>
|
||||||
|
"用法: /account create <邮箱> <UID>\n" +
|
||||||
|
"用法: /account delete <邮箱|UID>\n" +
|
||||||
|
"用法: /account list";
|
||||||
public string Created => "已创建账号映射: {0} -> UID {1}";
|
public string Created => "已创建账号映射: {0} -> UID {1}";
|
||||||
public string CreateFailed => "创建账号映射失败: {0}";
|
public string CreateFailed => "创建账号映射失败: {0}";
|
||||||
|
public string Deleted => "已删除账号映射: {0} -> UID {1}";
|
||||||
|
public string DeleteFailed => "删除账号映射失败: {0}";
|
||||||
|
public string DeleteOnline => "账号在线时无法删除: {0} -> UID {1}";
|
||||||
|
public string NotFound => "未找到账号: {0}";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -222,9 +222,16 @@ public class HelpTextCHT
|
|||||||
public class AccountTextCHT
|
public class AccountTextCHT
|
||||||
{
|
{
|
||||||
public string Desc => "管理 SDK 登入使用的帳號映射";
|
public string Desc => "管理 SDK 登入使用的帳號映射";
|
||||||
public string Usage => "用法: /account create <郵箱> <UID>";
|
public string Usage =>
|
||||||
|
"用法: /account create <郵箱> <UID>\n" +
|
||||||
|
"用法: /account delete <郵箱|UID>\n" +
|
||||||
|
"用法: /account list";
|
||||||
public string Created => "已建立帳號映射: {0} -> UID {1}";
|
public string Created => "已建立帳號映射: {0} -> UID {1}";
|
||||||
public string CreateFailed => "建立帳號映射失敗: {0}";
|
public string CreateFailed => "建立帳號映射失敗: {0}";
|
||||||
|
public string Deleted => "已刪除帳號映射: {0} -> UID {1}";
|
||||||
|
public string DeleteFailed => "刪除帳號映射失敗: {0}";
|
||||||
|
public string DeleteOnline => "帳號在線時無法刪除: {0} -> UID {1}";
|
||||||
|
public string NotFound => "未找到帳號: {0}";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -188,9 +188,16 @@ public class HelpTextEN
|
|||||||
public class AccountTextEN
|
public class AccountTextEN
|
||||||
{
|
{
|
||||||
public string Desc => "Manage account mappings for SDK logins";
|
public string Desc => "Manage account mappings for SDK logins";
|
||||||
public string Usage => "Usage: /account create <email> <uid>";
|
public string Usage =>
|
||||||
|
"Usage: /account create <email> <uid>\n" +
|
||||||
|
"Usage: /account delete <email|uid>\n" +
|
||||||
|
"Usage: /account list";
|
||||||
public string Created => "Created account mapping: {0} -> UID {1}";
|
public string Created => "Created account mapping: {0} -> UID {1}";
|
||||||
public string CreateFailed => "Failed to create account mapping: {0}";
|
public string CreateFailed => "Failed to create account mapping: {0}";
|
||||||
|
public string Deleted => "Deleted account mapping: {0} -> UID {1}";
|
||||||
|
public string DeleteFailed => "Failed to delete account mapping: {0}";
|
||||||
|
public string DeleteOnline => "Cannot delete account while online: {0} -> UID {1}";
|
||||||
|
public string NotFound => "Account not found: {0}";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ using MikuSB.Database;
|
|||||||
using MikuSB.Database.Account;
|
using MikuSB.Database.Account;
|
||||||
using MikuSB.Enums.Player;
|
using MikuSB.Enums.Player;
|
||||||
using MikuSB.Internationalization;
|
using MikuSB.Internationalization;
|
||||||
|
using MikuSB.GameServer.Server;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace MikuSB.GameServer.Command.Commands;
|
namespace MikuSB.GameServer.Command.Commands;
|
||||||
@@ -37,6 +38,42 @@ public class CommandAccount : ICommands
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CommandMethod("delete")]
|
||||||
|
public async ValueTask Delete(CommandArg arg)
|
||||||
|
{
|
||||||
|
if (!await arg.CheckArgCnt(1))
|
||||||
|
return;
|
||||||
|
|
||||||
|
var identifier = arg.Args[0].Trim();
|
||||||
|
var account = int.TryParse(identifier, out var uid) && uid > 0
|
||||||
|
? AccountData.GetAccountByUid(uid)
|
||||||
|
: AccountData.GetAccountByUserName(identifier);
|
||||||
|
|
||||||
|
if (account == null)
|
||||||
|
{
|
||||||
|
await arg.SendMsg(I18NManager.Translate("Game.Command.Account.NotFound", identifier));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (Listener.GetActiveConnection(account.Uid) != null)
|
||||||
|
{
|
||||||
|
await arg.SendMsg(I18NManager.Translate("Game.Command.Account.DeleteOnline", account.Username,
|
||||||
|
account.Uid.ToString()));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
AccountData.DeleteAccount(account.Uid);
|
||||||
|
await arg.SendMsg(I18NManager.Translate("Game.Command.Account.Deleted", account.Username,
|
||||||
|
account.Uid.ToString()));
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
await arg.SendMsg(I18NManager.Translate("Game.Command.Account.DeleteFailed", ex.Message));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[CommandMethod("list")]
|
[CommandMethod("list")]
|
||||||
public async ValueTask List(CommandArg arg)
|
public async ValueTask List(CommandArg arg)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using MikuSB.Database;
|
|||||||
using MikuSB.Database.Inventory;
|
using MikuSB.Database.Inventory;
|
||||||
using MikuSB.Enums.Item;
|
using MikuSB.Enums.Item;
|
||||||
using MikuSB.GameServer.Game.Player;
|
using MikuSB.GameServer.Game.Player;
|
||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
using MikuSB.GameServer.Server.Packet.Send.Misc;
|
using MikuSB.GameServer.Server.Packet.Send.Misc;
|
||||||
|
|
||||||
namespace MikuSB.GameServer.Game.Inventory;
|
namespace MikuSB.GameServer.Game.Inventory;
|
||||||
@@ -135,7 +136,17 @@ public class InventoryManager(PlayerInstance player) : BasePlayerManager(player)
|
|||||||
ItemType = genre,
|
ItemType = genre,
|
||||||
ItemCount = 1,
|
ItemCount = 1,
|
||||||
Level = cardLevel,
|
Level = cardLevel,
|
||||||
|
AffixId = 0,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
var affixCount = cardLevel >= spCard.MaxLevel ? spCard.TotalAffixCount : spCard.InitialAffixCount;
|
||||||
|
for (int i = 0; i < affixCount && i < spCard.AffixPool.Count; i++)
|
||||||
|
{
|
||||||
|
var (affixId, tier) = SupportAffixService.GenerateRandomAffix(spCard.AffixPool[i]);
|
||||||
|
if (affixId == 0) continue;
|
||||||
|
SupportAffixStateService.SetAffix(info, i + 1, affixId, tier);
|
||||||
|
}
|
||||||
|
|
||||||
InventoryData.SupportCards[info.UniqueId] = info;
|
InventoryData.SupportCards[info.UniqueId] = info;
|
||||||
|
|
||||||
if (sendPacket) await Player.SendPacket(new PacketNtfCallScript([info]));
|
if (sendPacket) await Player.SendPacket(new PacketNtfCallScript([info]));
|
||||||
|
|||||||
50
GameServer/Game/Support/SupportAffixService.cs
Normal file
50
GameServer/Game/Support/SupportAffixService.cs
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
using MikuSB.Data;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Game.Support;
|
||||||
|
|
||||||
|
public static class SupportAffixService
|
||||||
|
{
|
||||||
|
public static (uint AffixId, uint Tier) GenerateRandomAffix(int poolId, IEnumerable<uint>? excludedAffixIds = null)
|
||||||
|
{
|
||||||
|
if (!GameData.SupportAffixPoolData.TryGetValue(poolId, out var pool))
|
||||||
|
return (0, 0);
|
||||||
|
|
||||||
|
var groups = pool.Groups.ToList();
|
||||||
|
if (groups.Count == 0)
|
||||||
|
return (0, 0);
|
||||||
|
|
||||||
|
var totalWeight = groups.Sum(x => x.Weight);
|
||||||
|
var roll = Random.Shared.Next(totalWeight);
|
||||||
|
var cumulative = 0;
|
||||||
|
var selectedAffixs = groups[0].Affixs;
|
||||||
|
|
||||||
|
foreach (var (affixIds, weight) in groups)
|
||||||
|
{
|
||||||
|
cumulative += weight;
|
||||||
|
if (roll < cumulative)
|
||||||
|
{
|
||||||
|
selectedAffixs = affixIds;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (selectedAffixs.Count == 0)
|
||||||
|
return (0, 0);
|
||||||
|
|
||||||
|
var excluded = excludedAffixIds?.ToHashSet() ?? [];
|
||||||
|
var candidates = selectedAffixs.Where(x => !excluded.Contains((uint)x)).ToList();
|
||||||
|
if (candidates.Count == 0)
|
||||||
|
candidates = selectedAffixs.ToList();
|
||||||
|
|
||||||
|
var affixId = candidates[Random.Shared.Next(candidates.Count)];
|
||||||
|
var tierCount = GameData.SupportAffixData.GetValueOrDefault(affixId)?.TierCount ?? 5;
|
||||||
|
var tier = (uint)(Random.Shared.Next(tierCount) + 1);
|
||||||
|
return ((uint)affixId, tier);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static uint GenerateTier(uint affixId)
|
||||||
|
{
|
||||||
|
var tierCount = GameData.SupportAffixData.GetValueOrDefault((int)affixId)?.TierCount ?? 5;
|
||||||
|
return (uint)(Random.Shared.Next(tierCount) + 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
70
GameServer/Game/Support/SupportAffixStateService.cs
Normal file
70
GameServer/Game/Support/SupportAffixStateService.cs
Normal file
@@ -0,0 +1,70 @@
|
|||||||
|
using MikuSB.Database.Inventory;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Game.Support;
|
||||||
|
|
||||||
|
public static class SupportAffixStateService
|
||||||
|
{
|
||||||
|
public const int PairSize = 2;
|
||||||
|
public const int MaxLogicalSlots = 5;
|
||||||
|
public const int ActiveThirdAffixSlot = 3;
|
||||||
|
public const int PendingMaxAffixSlot = 4;
|
||||||
|
public const int PendingInitialAffixSlot = 5;
|
||||||
|
|
||||||
|
public static void EnsureCapacity(GameSupportCardInfo card, int logicalSlot = MaxLogicalSlots)
|
||||||
|
{
|
||||||
|
var minCount = Math.Clamp(logicalSlot, 1, MaxLogicalSlots) * PairSize;
|
||||||
|
while (card.Affixs.Count < minCount)
|
||||||
|
card.Affixs.Add(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static (uint AffixId, uint Tier) GetAffix(GameSupportCardInfo card, int logicalSlot)
|
||||||
|
{
|
||||||
|
if (logicalSlot < 1 || logicalSlot > MaxLogicalSlots)
|
||||||
|
return (0, 0);
|
||||||
|
|
||||||
|
var index = (logicalSlot - 1) * PairSize;
|
||||||
|
if (card.Affixs.Count <= index + 1)
|
||||||
|
return (0, 0);
|
||||||
|
|
||||||
|
return (card.Affixs[index], card.Affixs[index + 1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool HasAffix(GameSupportCardInfo card, int logicalSlot)
|
||||||
|
{
|
||||||
|
var (affixId, tier) = GetAffix(card, logicalSlot);
|
||||||
|
return affixId > 0 && tier > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SetAffix(GameSupportCardInfo card, int logicalSlot, uint affixId, uint tier)
|
||||||
|
{
|
||||||
|
if (logicalSlot < 1 || logicalSlot > MaxLogicalSlots)
|
||||||
|
return;
|
||||||
|
|
||||||
|
EnsureCapacity(card, logicalSlot);
|
||||||
|
var index = (logicalSlot - 1) * PairSize;
|
||||||
|
card.Affixs[index] = affixId;
|
||||||
|
card.Affixs[index + 1] = tier;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ClearAffix(GameSupportCardInfo card, int logicalSlot)
|
||||||
|
{
|
||||||
|
SetAffix(card, logicalSlot, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void CopyAffix(GameSupportCardInfo card, int fromSlot, int toSlot)
|
||||||
|
{
|
||||||
|
var (affixId, tier) = GetAffix(card, fromSlot);
|
||||||
|
SetAffix(card, toSlot, affixId, tier);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static uint GetVisibleInitialAffixIndex(GameSupportCardInfo card)
|
||||||
|
{
|
||||||
|
return HasAffix(card, PendingInitialAffixSlot) ? card.AffixId : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void NormalizePendingState(GameSupportCardInfo card)
|
||||||
|
{
|
||||||
|
if (!HasAffix(card, PendingInitialAffixSlot))
|
||||||
|
card.AffixId = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,153 @@
|
|||||||
|
using MikuSB.Data;
|
||||||
|
using MikuSB.Data.Excel;
|
||||||
|
using MikuSB.Database;
|
||||||
|
using MikuSB.Database.Inventory;
|
||||||
|
using MikuSB.Database.Player;
|
||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
|
||||||
|
|
||||||
|
internal static class SupporterCardAffixShared
|
||||||
|
{
|
||||||
|
public const uint BaseGid = 150;
|
||||||
|
public const uint FixedResetSid = 1;
|
||||||
|
|
||||||
|
public static SupportCardExcel? GetExcel(GameSupportCardInfo card)
|
||||||
|
{
|
||||||
|
return GameData.SupportCardData.FirstOrDefault(x => x.TemplateId == card.TemplateId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task SendResetResponse(Connection connection, NtfSyncPlayer? sync = null)
|
||||||
|
{
|
||||||
|
await CallGSRouter.SendScript(connection, "SupporterCard_ResetAffix", "null", sync!);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task SendSelectResponse(Connection connection, NtfSyncPlayer? sync = null)
|
||||||
|
{
|
||||||
|
await CallGSRouter.SendScript(connection, "SupporterCard_SelectAffix", "null", sync!);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<Item> ConsumeCostItems(Connection connection, IEnumerable<IReadOnlyList<uint>> costs)
|
||||||
|
{
|
||||||
|
var player = connection.Player!;
|
||||||
|
var syncItems = new List<Item>();
|
||||||
|
|
||||||
|
foreach (var cost in costs)
|
||||||
|
{
|
||||||
|
if (cost.Count < 5)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
var templateId = GameResourceTemplateId.FromGdpl(cost);
|
||||||
|
var item = player.InventoryManager.InventoryData.Items.Values.FirstOrDefault(x => x.TemplateId == templateId);
|
||||||
|
if (item == null || item.ItemCount < cost[4])
|
||||||
|
throw new InvalidOperationException("support affix material not enough");
|
||||||
|
|
||||||
|
item.ItemCount -= cost[4];
|
||||||
|
var proto = item.ToProto();
|
||||||
|
if (item.ItemCount == 0)
|
||||||
|
{
|
||||||
|
player.InventoryManager.InventoryData.Items.Remove(item.UniqueId);
|
||||||
|
proto.Count = 0;
|
||||||
|
}
|
||||||
|
syncItems.Add(proto);
|
||||||
|
}
|
||||||
|
|
||||||
|
return syncItems;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static bool HasEnoughItems(Connection connection, IEnumerable<IReadOnlyList<uint>> costs)
|
||||||
|
{
|
||||||
|
var items = connection.Player!.InventoryManager.InventoryData.Items.Values;
|
||||||
|
return costs.All(cost =>
|
||||||
|
{
|
||||||
|
if (cost.Count < 5)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var templateId = GameResourceTemplateId.FromGdpl(cost);
|
||||||
|
var item = items.FirstOrDefault(x => x.TemplateId == templateId);
|
||||||
|
return item != null && item.ItemCount >= cost[4];
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public static PlayerAttr GetOrCreateAttr(PlayerGameData data, uint gid, uint sid)
|
||||||
|
{
|
||||||
|
var attr = data.Attrs.FirstOrDefault(x => x.Gid == gid && x.Sid == sid);
|
||||||
|
if (attr != null)
|
||||||
|
return attr;
|
||||||
|
|
||||||
|
attr = new PlayerAttr { Gid = gid, Sid = sid, Val = 0 };
|
||||||
|
data.Attrs.Add(attr);
|
||||||
|
return attr;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SetAttr(Connection connection, NtfSyncPlayer sync, uint gid, uint sid, uint value)
|
||||||
|
{
|
||||||
|
var player = connection.Player!;
|
||||||
|
var attr = GetOrCreateAttr(player.Data, gid, sid);
|
||||||
|
attr.Val = value;
|
||||||
|
sync.Custom[player.ToPackedAttrKey(gid, sid)] = value;
|
||||||
|
sync.Custom[player.ToShiftedAttrKey(gid, sid)] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static IEnumerable<uint> GetActiveAffixIds(GameSupportCardInfo card, params int[] ignoreSlots)
|
||||||
|
{
|
||||||
|
var ignored = ignoreSlots.ToHashSet();
|
||||||
|
for (var slot = 1; slot <= SupportAffixStateService.ActiveThirdAffixSlot; slot++)
|
||||||
|
{
|
||||||
|
if (ignored.Contains(slot))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
var (affixId, _) = SupportAffixStateService.GetAffix(card, slot);
|
||||||
|
if (affixId > 0)
|
||||||
|
yield return affixId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Save(Connection connection)
|
||||||
|
{
|
||||||
|
var player = connection.Player!;
|
||||||
|
DatabaseHelper.SaveDatabaseType(player.InventoryManager.InventoryData);
|
||||||
|
DatabaseHelper.SaveDatabaseType(player.Data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class SupporterCardIdParam
|
||||||
|
{
|
||||||
|
[JsonPropertyName("Id")]
|
||||||
|
public int SupportCardUid { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class SupporterCardSelectParam
|
||||||
|
{
|
||||||
|
[JsonPropertyName("Id")]
|
||||||
|
public int SupportCardUid { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("SelectNew")]
|
||||||
|
public bool SelectNew { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class SupporterCardResetInitialParam
|
||||||
|
{
|
||||||
|
[JsonPropertyName("Id")]
|
||||||
|
public int SupportCardUid { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("Index")]
|
||||||
|
public int Index { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("FixedId")]
|
||||||
|
public uint FixedId { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class SupporterCardSelectInitialParam
|
||||||
|
{
|
||||||
|
[JsonPropertyName("Id")]
|
||||||
|
public int SupportCardUid { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("Index")]
|
||||||
|
public int Index { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("SelectNew")]
|
||||||
|
public bool SelectNew { get; set; }
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
|
||||||
|
|
||||||
|
[CallGSApi("SupporterCard_FixedResetInitialAffix")]
|
||||||
|
public class SupporterCard_FixedResetInitialAffix : ICallGSHandler
|
||||||
|
{
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
await SupporterCard_ResetInitialAffix.Reset(connection, param, fixedMode: true);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
using MikuSB.Data;
|
||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Text.Json.Nodes;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
|
||||||
|
|
||||||
|
[CallGSApi("SupporterCard_ReceiveFixedItem")]
|
||||||
|
public class SupporterCard_ReceiveFixedItem : ICallGSHandler
|
||||||
|
{
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
var player = connection.Player!;
|
||||||
|
if (!GameData.SupportFixedData.TryGetValue(1, out var fixedCfg) || fixedCfg.Item.Count < 5 || fixedCfg.Num <= 0)
|
||||||
|
{
|
||||||
|
await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", "{}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var attr = SupporterCardAffixShared.GetOrCreateAttr(player.Data, SupporterCardAffixShared.BaseGid, SupporterCardAffixShared.FixedResetSid);
|
||||||
|
var claimCount = attr.Val / (uint)fixedCfg.Num;
|
||||||
|
if (claimCount == 0)
|
||||||
|
{
|
||||||
|
await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", "{}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
attr.Val %= (uint)fixedCfg.Num;
|
||||||
|
|
||||||
|
var rewardTemplateId = (uint)GameResourceTemplateId.FromGdpl(fixedCfg.Item);
|
||||||
|
var rewardItem = GameData.SuppliesData.GetValueOrDefault(rewardTemplateId);
|
||||||
|
if (rewardItem == null)
|
||||||
|
{
|
||||||
|
await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", "{}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var granted = await player.InventoryManager.AddSuppliesItem(rewardItem, claimCount * fixedCfg.Item[4], sendPacket: false);
|
||||||
|
|
||||||
|
var sync = new NtfSyncPlayer();
|
||||||
|
if (granted != null)
|
||||||
|
sync.Items.Add(granted.ToProto());
|
||||||
|
SupporterCardAffixShared.SetAttr(connection, sync, SupporterCardAffixShared.BaseGid, SupporterCardAffixShared.FixedResetSid, attr.Val);
|
||||||
|
SupporterCardAffixShared.Save(connection);
|
||||||
|
|
||||||
|
var arg = new JsonObject
|
||||||
|
{
|
||||||
|
["tbRewards"] = new JsonArray(
|
||||||
|
(int)fixedCfg.Item[0],
|
||||||
|
(int)fixedCfg.Item[1],
|
||||||
|
(int)fixedCfg.Item[2],
|
||||||
|
(int)fixedCfg.Item[3],
|
||||||
|
(int)(claimCount * fixedCfg.Item[4]))
|
||||||
|
}.ToJsonString();
|
||||||
|
|
||||||
|
await CallGSRouter.SendScript(connection, "SupporterCard_ReceiveFixedItem", arg, sync);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,38 @@
|
|||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Text.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
|
||||||
|
|
||||||
|
[CallGSApi("SupporterCard_ResetAffix")]
|
||||||
|
public class SupporterCard_ResetAffix : ICallGSHandler
|
||||||
|
{
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
var req = JsonSerializer.Deserialize<SupporterCardIdParam>(param);
|
||||||
|
var card = req == null ? null : connection.Player!.InventoryManager.GetSupportCardItem((uint)req.SupportCardUid);
|
||||||
|
var excel = card == null ? null : SupporterCardAffixShared.GetExcel(card);
|
||||||
|
if (card == null || excel == null || excel.AffixCost.Count < 5 || !SupportAffixStateService.HasAffix(card, SupportAffixStateService.ActiveThirdAffixSlot))
|
||||||
|
{
|
||||||
|
await SupporterCardAffixShared.SendResetResponse(connection);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var costs = new[] { excel.AffixCost };
|
||||||
|
if (!SupporterCardAffixShared.HasEnoughItems(connection, costs))
|
||||||
|
{
|
||||||
|
await SupporterCardAffixShared.SendResetResponse(connection);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var sync = new NtfSyncPlayer();
|
||||||
|
sync.Items.AddRange(SupporterCardAffixShared.ConsumeCostItems(connection, costs));
|
||||||
|
var excluded = SupporterCardAffixShared.GetActiveAffixIds(card, SupportAffixStateService.ActiveThirdAffixSlot);
|
||||||
|
var (affixId, tier) = SupportAffixService.GenerateRandomAffix(excel.AffixPool[SupportAffixStateService.ActiveThirdAffixSlot - 1], excluded);
|
||||||
|
SupportAffixStateService.SetAffix(card, SupportAffixStateService.PendingMaxAffixSlot, affixId, tier);
|
||||||
|
sync.Items.Add(card.ToProto());
|
||||||
|
|
||||||
|
SupporterCardAffixShared.Save(connection);
|
||||||
|
await SupporterCardAffixShared.SendResetResponse(connection, sync);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Text.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
|
||||||
|
|
||||||
|
[CallGSApi("SupporterCard_ResetInitialAffix")]
|
||||||
|
public class SupporterCard_ResetInitialAffix : ICallGSHandler
|
||||||
|
{
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
await Reset(connection, param, fixedMode: false);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static async Task Reset(Connection connection, string param, bool fixedMode)
|
||||||
|
{
|
||||||
|
var req = JsonSerializer.Deserialize<SupporterCardResetInitialParam>(param);
|
||||||
|
var card = req == null ? null : connection.Player!.InventoryManager.GetSupportCardItem((uint)req.SupportCardUid);
|
||||||
|
var excel = card == null ? null : SupporterCardAffixShared.GetExcel(card);
|
||||||
|
if (req == null || card == null || excel == null || req.Index is < 1 or > 2 || excel.AffixPool.Count < req.Index)
|
||||||
|
{
|
||||||
|
await SupporterCardAffixShared.SendResetResponse(connection);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var costs = fixedMode ? new[] { excel.FixedAffixCost } : excel.InitialAffixCost;
|
||||||
|
if (!costs.Any() || !SupporterCardAffixShared.HasEnoughItems(connection, costs))
|
||||||
|
{
|
||||||
|
await SupporterCardAffixShared.SendResetResponse(connection);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var sync = new NtfSyncPlayer();
|
||||||
|
sync.Items.AddRange(SupporterCardAffixShared.ConsumeCostItems(connection, costs));
|
||||||
|
|
||||||
|
uint affixId;
|
||||||
|
uint tier;
|
||||||
|
if (fixedMode && req.FixedId > 0)
|
||||||
|
{
|
||||||
|
affixId = req.FixedId;
|
||||||
|
tier = SupportAffixService.GenerateTier(affixId);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var excluded = SupporterCardAffixShared.GetActiveAffixIds(card, req.Index);
|
||||||
|
(affixId, tier) = SupportAffixService.GenerateRandomAffix(excel.AffixPool[req.Index - 1], excluded);
|
||||||
|
}
|
||||||
|
|
||||||
|
SupportAffixStateService.SetAffix(card, SupportAffixStateService.PendingInitialAffixSlot, affixId, tier);
|
||||||
|
card.AffixId = (uint)req.Index;
|
||||||
|
|
||||||
|
var attr = SupporterCardAffixShared.GetOrCreateAttr(connection.Player!.Data, SupporterCardAffixShared.BaseGid, SupporterCardAffixShared.FixedResetSid);
|
||||||
|
attr.Val += 1;
|
||||||
|
SupporterCardAffixShared.SetAttr(connection, sync, SupporterCardAffixShared.BaseGid, SupporterCardAffixShared.FixedResetSid, attr.Val);
|
||||||
|
|
||||||
|
sync.Items.Add(card.ToProto());
|
||||||
|
SupporterCardAffixShared.Save(connection);
|
||||||
|
await SupporterCardAffixShared.SendResetResponse(connection, sync);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,30 @@
|
|||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Text.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
|
||||||
|
|
||||||
|
[CallGSApi("SupporterCard_SelectAffix")]
|
||||||
|
public class SupporterCard_SelectAffix : ICallGSHandler
|
||||||
|
{
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
var req = JsonSerializer.Deserialize<SupporterCardSelectParam>(param);
|
||||||
|
var card = req == null ? null : connection.Player!.InventoryManager.GetSupportCardItem((uint)req.SupportCardUid);
|
||||||
|
if (card == null || !SupportAffixStateService.HasAffix(card, SupportAffixStateService.PendingMaxAffixSlot))
|
||||||
|
{
|
||||||
|
await SupporterCardAffixShared.SendSelectResponse(connection);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (req!.SelectNew)
|
||||||
|
SupportAffixStateService.CopyAffix(card, SupportAffixStateService.PendingMaxAffixSlot, SupportAffixStateService.ActiveThirdAffixSlot);
|
||||||
|
|
||||||
|
SupportAffixStateService.ClearAffix(card, SupportAffixStateService.PendingMaxAffixSlot);
|
||||||
|
|
||||||
|
var sync = new NtfSyncPlayer();
|
||||||
|
sync.Items.Add(card.ToProto());
|
||||||
|
SupporterCardAffixShared.Save(connection);
|
||||||
|
await SupporterCardAffixShared.SendSelectResponse(connection, sync);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Text.Json;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.SupporterCard;
|
||||||
|
|
||||||
|
[CallGSApi("SupporterCard_SelectInitialAffix")]
|
||||||
|
public class SupporterCard_SelectInitialAffix : ICallGSHandler
|
||||||
|
{
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
var req = JsonSerializer.Deserialize<SupporterCardSelectInitialParam>(param);
|
||||||
|
var card = req == null ? null : connection.Player!.InventoryManager.GetSupportCardItem((uint)req.SupportCardUid);
|
||||||
|
if (req == null || card == null || req.Index is < 1 or > 2 || card.AffixId != req.Index || !SupportAffixStateService.HasAffix(card, SupportAffixStateService.PendingInitialAffixSlot))
|
||||||
|
{
|
||||||
|
await SupporterCardAffixShared.SendSelectResponse(connection);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (req.SelectNew)
|
||||||
|
SupportAffixStateService.CopyAffix(card, SupportAffixStateService.PendingInitialAffixSlot, req.Index);
|
||||||
|
|
||||||
|
SupportAffixStateService.ClearAffix(card, SupportAffixStateService.PendingInitialAffixSlot);
|
||||||
|
card.AffixId = 0;
|
||||||
|
|
||||||
|
var sync = new NtfSyncPlayer();
|
||||||
|
sync.Items.Add(card.ToProto());
|
||||||
|
SupporterCardAffixShared.Save(connection);
|
||||||
|
await SupporterCardAffixShared.SendSelectResponse(connection, sync);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using MikuSB.Data;
|
using MikuSB.Data;
|
||||||
using MikuSB.Database;
|
using MikuSB.Database;
|
||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
using MikuSB.Proto;
|
using MikuSB.Proto;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
@@ -19,7 +20,7 @@ public class SupporterCard_Upgrade : ICallGSHandler
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var supportCard = player.InventoryManager.InventoryData.Items.GetValueOrDefault((uint)req.SupportCardUid);
|
var supportCard = player.InventoryManager.GetSupportCardItem((uint)req.SupportCardUid);
|
||||||
if (supportCard == null)
|
if (supportCard == null)
|
||||||
{
|
{
|
||||||
await CallGSRouter.SendScript(connection, "Logistics_Upgrade", "{}");
|
await CallGSRouter.SendScript(connection, "Logistics_Upgrade", "{}");
|
||||||
@@ -68,10 +69,11 @@ public class SupporterCard_Upgrade : ICallGSHandler
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Apply exp and level up
|
// Apply exp and level up
|
||||||
|
if (supportCard.Level == 0) supportCard.Level = 1;
|
||||||
supportCard.Exp += gainedExp;
|
supportCard.Exp += gainedExp;
|
||||||
while (supportCard.Level < maxLevel)
|
while (supportCard.Level < maxLevel)
|
||||||
{
|
{
|
||||||
var expNeeded = GetExpNeeded(supportCard.Level + 1);
|
var expNeeded = GetExpNeeded(supportCard.Level);
|
||||||
if (expNeeded == 0 || supportCard.Exp < expNeeded) break;
|
if (expNeeded == 0 || supportCard.Exp < expNeeded) break;
|
||||||
supportCard.Exp -= expNeeded;
|
supportCard.Exp -= expNeeded;
|
||||||
supportCard.Level++;
|
supportCard.Level++;
|
||||||
@@ -80,6 +82,21 @@ public class SupporterCard_Upgrade : ICallGSHandler
|
|||||||
{
|
{
|
||||||
supportCard.Exp = 0;
|
supportCard.Exp = 0;
|
||||||
supportCard.Level = maxLevel;
|
supportCard.Level = maxLevel;
|
||||||
|
|
||||||
|
// Unlock next affix slot when reaching max level for the first time
|
||||||
|
if (supportCardExcel != null)
|
||||||
|
{
|
||||||
|
var currentSlots = Enumerable.Range(1, SupportAffixStateService.ActiveThirdAffixSlot)
|
||||||
|
.Count(slot => SupportAffixStateService.HasAffix(supportCard, slot));
|
||||||
|
var totalSlots = supportCardExcel.TotalAffixCount;
|
||||||
|
if (currentSlots < totalSlots && currentSlots < supportCardExcel.AffixPool.Count)
|
||||||
|
{
|
||||||
|
var poolId = supportCardExcel.AffixPool[currentSlots];
|
||||||
|
var (affixId, tier) = SupportAffixService.GenerateRandomAffix(poolId);
|
||||||
|
if (affixId > 0)
|
||||||
|
SupportAffixStateService.SetAffix(supportCard, currentSlots + 1, affixId, tier);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
syncItems.Add(supportCard.ToProto());
|
syncItems.Add(supportCard.ToProto());
|
||||||
|
|||||||
@@ -1,6 +1,8 @@
|
|||||||
using MikuSB.Database.Character;
|
using MikuSB.Database.Character;
|
||||||
using MikuSB.Database.Inventory;
|
using MikuSB.Database.Inventory;
|
||||||
|
using MikuSB.Enums.Item;
|
||||||
using MikuSB.GameServer.Game.Player;
|
using MikuSB.GameServer.Game.Player;
|
||||||
|
using MikuSB.GameServer.Game.Support;
|
||||||
using MikuSB.Proto;
|
using MikuSB.Proto;
|
||||||
using MikuSB.TcpSharp;
|
using MikuSB.TcpSharp;
|
||||||
|
|
||||||
@@ -10,14 +12,14 @@ public class PacketNtfCallScript : BasePacket
|
|||||||
{
|
{
|
||||||
public PacketNtfCallScript(List<CharacterInfo> characters) : base(CmdIds.NtfScript)
|
public PacketNtfCallScript(List<CharacterInfo> characters) : base(CmdIds.NtfScript)
|
||||||
{
|
{
|
||||||
var proto = new NtfCallScript
|
var proto = new NtfCallScript
|
||||||
{
|
{
|
||||||
Api = "",
|
Api = "",
|
||||||
Arg = "{}",
|
Arg = "{}",
|
||||||
ExtraSync = new NtfSyncPlayer
|
ExtraSync = new NtfSyncPlayer
|
||||||
{
|
{
|
||||||
Items = { characters.Select(x => x.ToProto()) }
|
Items = { characters.Select(x => x.ToProto()) }
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
SetData(proto);
|
SetData(proto);
|
||||||
@@ -61,7 +63,7 @@ public class PacketNtfCallScript : BasePacket
|
|||||||
Arg = "{}",
|
Arg = "{}",
|
||||||
ExtraSync = new NtfSyncPlayer
|
ExtraSync = new NtfSyncPlayer
|
||||||
{
|
{
|
||||||
Items = { cards.Select(x => x.ToProto()) }
|
Items = { cards.Select(ToSupportCardProto) }
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -95,7 +97,7 @@ public class PacketNtfCallScript : BasePacket
|
|||||||
foreach (var item in inventory.Items.Values) extraSync.Items.Add(item.ToProto());
|
foreach (var item in inventory.Items.Values) extraSync.Items.Add(item.ToProto());
|
||||||
foreach (var skin in inventory.Skins.Values) extraSync.Items.Add(skin.ToProto());
|
foreach (var skin in inventory.Skins.Values) extraSync.Items.Add(skin.ToProto());
|
||||||
foreach (var weapon in inventory.Weapons.Values) extraSync.Items.Add(weapon.ToProto());
|
foreach (var weapon in inventory.Weapons.Values) extraSync.Items.Add(weapon.ToProto());
|
||||||
foreach (var supportCard in inventory.SupportCards.Values) extraSync.Items.Add(supportCard.ToProto());
|
foreach (var supportCard in inventory.SupportCards.Values) extraSync.Items.Add(ToSupportCardProto(supportCard));
|
||||||
proto.ExtraSync = extraSync;
|
proto.ExtraSync = extraSync;
|
||||||
SetData(proto);
|
SetData(proto);
|
||||||
}
|
}
|
||||||
@@ -128,4 +130,12 @@ public class PacketNtfCallScript : BasePacket
|
|||||||
|
|
||||||
SetData(proto);
|
SetData(proto);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static Item ToSupportCardProto(GameSupportCardInfo card)
|
||||||
|
{
|
||||||
|
SupportAffixStateService.NormalizePendingState(card);
|
||||||
|
var proto = card.ToProto();
|
||||||
|
proto.Slots[(uint)ItemSupportCardSlotTypeEnum.SLOT_AFFIXINDEX] = SupportAffixStateService.GetVisibleInitialAffixIndex(card);
|
||||||
|
return proto;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,16 +22,35 @@ public class LoaderManager : MikuSB
|
|||||||
public static void InitConfig()
|
public static void InitConfig()
|
||||||
{
|
{
|
||||||
// Initialize log
|
// Initialize log
|
||||||
var counter = 0;
|
var logDir = ConfigManager.Config.Path.LogPath;
|
||||||
FileInfo file;
|
var logFile = new FileInfo(Path.Combine(logDir, "Server.log"));
|
||||||
while (true)
|
logFile.Directory?.Create();
|
||||||
|
|
||||||
|
if (logFile.Exists)
|
||||||
{
|
{
|
||||||
file = new FileInfo(ConfigManager.Config.Path.LogPath + $"/{DateTime.Now:yyyy-MM-dd}-{++counter}.log");
|
// Read start time from first log line, fall back to file creation time
|
||||||
if (file is not { Exists: false, Directory: not null }) continue;
|
DateTime logStartTime;
|
||||||
file.Directory.Create();
|
try
|
||||||
break;
|
{
|
||||||
|
var firstLine = File.ReadLines(logFile.FullName).FirstOrDefault() ?? "";
|
||||||
|
// Format: [HH:mm:ss] ...
|
||||||
|
var timeStr = firstLine.Length >= 10 ? firstLine[1..9] : "";
|
||||||
|
var dateStr = logFile.CreationTime.ToString("yyyy-MM-dd");
|
||||||
|
logStartTime = DateTime.TryParse($"{dateStr} {timeStr}", out var parsed)
|
||||||
|
? parsed
|
||||||
|
: logFile.CreationTime;
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
logStartTime = logFile.CreationTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
var backupName = $"Server-backup-{logStartTime:yyyy.MM.dd-HH.mm.ss}.log";
|
||||||
|
var backupFile = new FileInfo(Path.Combine(logDir, backupName));
|
||||||
|
logFile.MoveTo(backupFile.FullName, overwrite: true);
|
||||||
}
|
}
|
||||||
Logger.SetLogFile(file);
|
|
||||||
|
Logger.SetLogFile(new FileInfo(Path.Combine(logDir, "Server.log")));
|
||||||
|
|
||||||
// Init all directories
|
// Init all directories
|
||||||
try
|
try
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ public class MikuSB
|
|||||||
var time = DateTime.Now;
|
var time = DateTime.Now;
|
||||||
IConsole.InitConsole();
|
IConsole.InitConsole();
|
||||||
LoaderManager.InitConfig();
|
LoaderManager.InitConfig();
|
||||||
|
ShowAntiScamWarning();
|
||||||
if (await UpdateService.TryStartSelfUpdateAsync())
|
if (await UpdateService.TryStartSelfUpdateAsync())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -65,6 +66,16 @@ public class MikuSB
|
|||||||
await ProcessExit(Volatile.Read(ref _exitCode));
|
await ProcessExit(Volatile.Read(ref _exitCode));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void ShowAntiScamWarning()
|
||||||
|
{
|
||||||
|
Logger.Warn("============================================================");
|
||||||
|
Logger.Warn("MikuSB is completely free and open source.");
|
||||||
|
Logger.Warn("If you paid anyone for this server, you were scammed.");
|
||||||
|
Logger.Warn("Request a refund immediately and report the seller to us.");
|
||||||
|
Logger.Warn("Discord: https://discord.gg/aMwCu9JyUR");
|
||||||
|
Logger.Warn("============================================================");
|
||||||
|
}
|
||||||
|
|
||||||
#region Exit
|
#region Exit
|
||||||
|
|
||||||
private static void RegisterExitEvent()
|
private static void RegisterExitEvent()
|
||||||
@@ -109,4 +120,4 @@ public class MikuSB
|
|||||||
}
|
}
|
||||||
|
|
||||||
# endregion
|
# endregion
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,6 +7,12 @@
|
|||||||
|
|
||||||
日本語のドキュメントは [README_jp.md](README_jp.md) にあります。
|
日本語のドキュメントは [README_jp.md](README_jp.md) にあります。
|
||||||
|
|
||||||
|
## Scam Warning
|
||||||
|
|
||||||
|
MikuSB is completely free and open source.
|
||||||
|
If anyone sold you this server or charged money to provide it, that was a scam.
|
||||||
|
Request a refund immediately and report the seller to us on Discord with any relevant proof or purchase details.
|
||||||
|
|
||||||
## Overview
|
## Overview
|
||||||
|
|
||||||
- `SdkServer`
|
- `SdkServer`
|
||||||
|
|||||||
@@ -7,6 +7,12 @@
|
|||||||
|
|
||||||
English documentation is available in [README.md](README.md).
|
English documentation is available in [README.md](README.md).
|
||||||
|
|
||||||
|
## 詐欺に関する警告
|
||||||
|
|
||||||
|
MikuSB は完全無料のオープンソースです。
|
||||||
|
このサーバーを誰かから有料で販売された場合、それは詐欺です。
|
||||||
|
すぐに返金を申請し、購入記録や証拠とあわせて Discord で私たちに通報してください。
|
||||||
|
|
||||||
## 概要
|
## 概要
|
||||||
|
|
||||||
- `SdkServer`
|
- `SdkServer`
|
||||||
|
|||||||
@@ -270,13 +270,13 @@ public class RouteController : ControllerBase
|
|||||||
var finalEmail = email ?? form_email ?? await GetJsonBodyValue("email");
|
var finalEmail = email ?? form_email ?? await GetJsonBodyValue("email");
|
||||||
if (!string.IsNullOrWhiteSpace(finalEmail))
|
if (!string.IsNullOrWhiteSpace(finalEmail))
|
||||||
{
|
{
|
||||||
var username = finalEmail.Split('@')[0];
|
var normalizedEmail = finalEmail.Trim();
|
||||||
var accountData = AccountData.GetAccountByUserName(username);
|
var accountData = AccountData.GetAccountByEmail(normalizedEmail);
|
||||||
if (accountData == null)
|
if (accountData == null)
|
||||||
{
|
{
|
||||||
if (!ConfigManager.Config.ServerOption.AutoCreateUser) return BuildLoginFailedResponse("Account not found.");
|
if (!ConfigManager.Config.ServerOption.AutoCreateUser) return BuildLoginFailedResponse("Account not found.");
|
||||||
AccountData.CreateAccount(username, 0, "123456");
|
AccountData.CreateAccount(normalizedEmail, 0, "123456");
|
||||||
accountData = AccountData.GetAccountByUserName(username)!;
|
accountData = AccountData.GetAccountByEmail(normalizedEmail)!;
|
||||||
}
|
}
|
||||||
|
|
||||||
var finalUidValue = accountData.Uid.ToString();
|
var finalUidValue = accountData.Uid.ToString();
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
v=3.0
|
v=3.3
|
||||||
Reference in New Issue
Block a user