using Newtonsoft.Json; namespace MikuSB.Data.Excel; [ResourceEntity("dlc/DreamCard/activity.json")] public class DreamCardActivityExcel : ExcelResource { [JsonProperty("ID")] public uint ID { get; set; } [JsonProperty("StartTime")] public string StartTime { get; set; } = ""; [JsonProperty("EndTime")] public string EndTime { get; set; } = ""; [JsonProperty("Condition")] public string Condition { get; set; } = ""; [JsonProperty("LevelListID")] public List LevelListID { get; set; } = []; public override uint GetId() => ID; public override void Loaded() { GameData.DreamCardActivityData[ID] = this; } }