using Newtonsoft.Json.Linq; namespace MikuSB.Data.Excel; [ResourceEntity("recycle.json")] public class RecycleExcel : ExcelResource { public int ID { get; set; } public JToken? RecycleBase { get; set; } public JToken? RecycleRatio { get; set; } public override uint GetId() { return (uint)ID; } public override void Loaded() { GameData.RecycleData[ID] = this; } }