using Newtonsoft.Json; namespace MikuSB.Data.Excel; [ResourceEntity("dlc/dlc_activities.json")] public class DlcActivityExcel : ExcelResource { [JsonProperty("ID")] public uint Id { get; set; } [JsonProperty("StartTime")] public string StartTime { get; set; } = ""; [JsonProperty("EndTime")] public string EndTime { get; set; } = ""; [JsonProperty("EnterStartTime")] public string EnterStartTime { get; set; } = ""; [JsonProperty("CloseEndTime")] public string CloseEndTime { get; set; } = ""; [JsonProperty("Condition")] public string Condition { get; set; } = ""; public override uint GetId() => Id; public override void Loaded() { GameData.DlcActivityData[Id] = this; } }