namespace MikuSB.Data.Excel; [ResourceEntity("profile.json")] public class ProfileExcel : ExcelResource { public uint Genre { get; set; } public uint Detail { get; set; } public uint Particular { get; set; } public uint Level { get; set; } public string I18n { get; set; } = ""; public string LuaType { get; set; } = ""; public override uint GetId() { return (uint)I18n.GetHashCode(); } public override void Loaded() { GameData.ProfileData.Add(GetId(), this); } }