namespace MikuSB.GameServer.Server.CallGS.Handlers.Chapter; // Client syncs completed guide level data to the server. No response required. // param: {tbData = [{nLevelID, passTime}, ...]} [CallGSApi("Chapter_SyncGuideLevelPassData")] public class Chapter_SyncGuideLevelPassData : ICallGSHandler { public Task Handle(Connection connection, string param, ushort seqNo) { // TODO: persist guide level pass data to player save return Task.CompletedTask; } }