using MikuSB.Database.Character; using MikuSB.Proto; using MikuSB.TcpSharp; namespace MikuSB.GameServer.Server.Packet.Send.Misc; public class PacketNtfCallScript : BasePacket { public PacketNtfCallScript(List Characters) : base(CmdIds.NtfScript) { var proto = new NtfCallScript { Api = "", Arg = "{}", ExtraSync = new NtfSyncPlayer { Items = { Characters.Select(x => x.ToProto()) } } }; SetData(proto); } }