namespace MikuSB.GameServer.Server.CallGS.Handlers.Achievement; // Client notifies the server that an achievement trigger condition was met. No response required. // param: {nType} [CallGSApi("Achievement_OnAddSomeOne")] public class Achievement_OnAddSomeOne : ICallGSHandler { public Task Handle(Connection connection, string param, ushort seqNo) { // TODO: process achievement progress for the given nType return Task.CompletedTask; } }