using MikuSB.Data; using MikuSB.Database; using MikuSB.Enums.Item; using MikuSB.Proto; using System.Text.Json; using System.Text.Json.Nodes; using System.Text.Json.Serialization; namespace MikuSB.GameServer.Server.CallGS.Handlers.VirCapture; [CallGSApi("VirCapture_ChangeFormation")] public class VirCapture_ChangeFormation : ICallGSHandler { private const uint StrGroupId = 57; private const uint FormationSid = 1; private const uint VirCaptureGroupId = 128; private const uint CurLevelSid = 3; public async Task Handle(Connection connection, string param, ushort seqNo) { var req = JsonSerializer.Deserialize(param); if (req == null) { await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}"); return; } var player = connection.Player!; var formation = ReadFormation(player); var addId = (uint)Math.Max(0, req.Id); var unloadId = (uint)Math.Max(0, req.UnloadId); var unloadIndex = unloadId == 0 ? -1 : formation.FindIndex(x => x == unloadId); if (unloadId > 0 && unloadIndex < 0) { await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}"); return; } if (addId > 0) { if (formation.Contains(addId)) { await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}"); return; } var addItem = player.InventoryManager.GetNormalItem(addId); if (addItem == null || addItem.ItemType != ItemTypeEnum.TYPE_MONSTER_CARD) { await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}"); return; } } if (unloadIndex >= 0) formation.RemoveAt(unloadIndex); if (addId > 0) { if (unloadIndex >= 0 && unloadIndex <= formation.Count) formation.Insert(unloadIndex, addId); else formation.Add(addId); } if (!ValidateFormation(player, formation)) { await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}"); return; } var json = JsonSerializer.Serialize(formation); player.SetStrAttr(StrGroupId, FormationSid, json); DatabaseHelper.SaveDatabaseType(player.Data); var sync = new NtfSyncPlayer(); sync.CustomStr[player.ToShiftedAttrKey(StrGroupId, FormationSid)] = json; var response = new JsonObject { ["nId"] = req.Id, ["nUnloadId"] = req.UnloadId, ["bAdd"] = addId > 0 }; await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", response.ToJsonString(), sync); } private static List ReadFormation(MikuSB.GameServer.Game.Player.PlayerInstance player) { var raw = player.Data.StrAttrs.FirstOrDefault(x => x.Gid == StrGroupId && x.Sid == FormationSid)?.Val; if (string.IsNullOrWhiteSpace(raw)) return []; try { return JsonSerializer.Deserialize>(raw) ?? []; } catch { return []; } } private static bool ValidateFormation(MikuSB.GameServer.Game.Player.PlayerInstance player, List formation) { var curLevel = player.Data.Attrs.FirstOrDefault(x => x.Gid == VirCaptureGroupId && x.Sid == CurLevelSid)?.Val ?? 1; if (!GameData.VirCaptureLevelListData.TryGetValue(curLevel, out var levelCfg)) return formation.Count == 0; if (formation.Count > levelCfg.Num) return false; uint totalCost = 0; foreach (var itemId in formation) { var item = player.InventoryManager.GetNormalItem(itemId); if (item == null || item.ItemType != ItemTypeEnum.TYPE_MONSTER_CARD) return false; if (!GameData.MonsterCardData.TryGetValue(item.TemplateId, out var monsterCfg)) return false; totalCost += monsterCfg.CostValue; } return totalCost <= levelCfg.MaxCost; } } internal sealed class VirCaptureChangeFormationParam { [JsonPropertyName("nId")] public int Id { get; set; } [JsonPropertyName("nUnloadId")] public int UnloadId { get; set; } }