namespace MikuSB.GameServer.Server.CallGS.Handlers.Rogue3D; // Returns which Rogue3D acts (server_04_timelist) are currently open. // param: [] (empty) // Response: {"listActId":[...]} [CallGSApi("Rogue3D_CheckOpenAct")] public class Rogue3D_CheckOpenAct : ICallGSHandler { public async Task Handle(Connection connection, string param, ushort seqNo) { var sync = Rogue3DStateHelper.EnsureUnlockState(connection.Player!); await CallGSRouter.SendScript(connection, "Rogue3D_CheckOpenAct", "{\"bOpen\":true}", sync); } }