using Newtonsoft.Json; namespace MikuSB.Data.Excel; [ResourceEntity("item/support/fixed.json")] public class SupportFixedExcel : ExcelResource { [JsonProperty("ID")] public int Id { get; set; } public int Num { get; set; } public List Item { get; set; } = []; public override uint GetId() => (uint)Id; public override void Loaded() { GameData.SupportFixedData[Id] = this; } }