Files
MikuSB/Common/Data/Excel/CardExcel.cs
2026-04-28 14:46:06 +09:00

32 lines
978 B
C#

using Newtonsoft.Json;
namespace MikuSB.Data.Excel;
[ResourceEntity("card.json")]
public class CardExcel : ExcelResource
{
public uint Genre { get; set; }
public uint Detail { get; set; }
public uint Particular { get; set; }
public uint Level { get; set; }
public uint Icon { get; set; }
public uint InitBreak { get; set; }
public int BreakMatID { get; set; }
public int LevelLimitID { get; set; }
public int GrowupID { get; set; }
public int AppearID { get; set; }
public List<uint> DefaultWeaponGPDL { get; set; } = [];
[JsonProperty("profile")] public List<List<int>> Profile { get; set; } = [];
public List<List<int>> Pieces { get; set; } = [];
public List<int> Attribute { get; set; } = [];
[JsonProperty("SpineID")] public uint SpineId { get; set; }
public override uint GetId()
{
return Icon;
}
public override void Loaded()
{
GameData.CardData.Add(Icon, this);
}
}