Files
MikuSB/GameServer/Server/CallGS/Handlers/Preview/RecordConfession.cs
2026-04-27 21:46:03 +08:00

42 lines
1.3 KiB
C#

using MikuSB.Database.Player;
using MikuSB.GameServer.Server.CallGS.Handlers.Misc;
using MikuSB.Proto;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace MikuSB.GameServer.Server.CallGS.Handlers.Preview;
[CallGSApi("RecordConfession")]
public class RecordConfession : ICallGSHandler
{
private const int MainSceneGID = 132;
public async Task Handle(Connection connection, string param, ushort seqNo)
{
var req = JsonSerializer.Deserialize<RecordConfessionParam>(param);
if (req == null) return;
var sid = req.Id + 10;
var player = connection.Player!;
var attr = player.Data.Attrs
.FirstOrDefault(x => x.Gid == MainSceneGID && x.Sid == sid);
if (attr == null)
{
attr = new PlayerAttr
{
Gid = MainSceneGID,
Sid = sid,
Val = 1
};
player.Data.Attrs.Add(attr);
}
var sync = new NtfSyncPlayer();
sync.Custom[player.ToPackedAttrKey(MainSceneGID, sid)] = attr.Val;
sync.Custom[player.ToShiftedAttrKey(MainSceneGID, sid)] = attr.Val;
await CallGSRouter.SendScript(connection, "RecordConfession", "{}", sync);
}
}
internal sealed class RecordConfessionParam
{
[JsonPropertyName("nIdx")]
public uint Id { get; set; }
}