Files
MikuSB/Common/Data/GameData.cs
2026-04-21 14:39:26 +08:00

19 lines
713 B
C#

using MikuSB.Data.Excel;
namespace MikuSB.Data;
public static class GameData
{
public static Dictionary<uint, CardExcel> CardData { get; private set; } = [];
public static Dictionary<uint, WeaponExcel> WeaponData { get; private set; } = [];
public static Dictionary<uint, CardSkinExcel> CardSkinData { get; private set; } = [];
}
public static class GameResourceTemplateId
{
public static ulong FromGdpl(uint genre, uint detail, uint particular, uint level) =>
((ulong)genre << 48) | ((ulong)detail << 32) | ((ulong)particular << 16) | level;
public static ulong FromGdpl(IReadOnlyList<uint> gdpl) =>
gdpl.Count >= 4 ? FromGdpl(gdpl[0], gdpl[1], gdpl[2], gdpl[3]) : 0;
}