Files
MikuSB/GameServer/Server/CallGS/Handlers/Activity/ActivityFace_Update.cs
2026-04-25 18:36:35 +08:00

15 lines
632 B
C#

namespace MikuSB.GameServer.Server.CallGS.Handlers.Activity;
// Updates the lobby activity face (presentation effect).
// param: {nType(1=equip, 2=unequip, 3=set flag), nId, bFlag}
// Response: {nFaceId, nId, nType} — nFaceId=0 means no next face
[CallGSApi("ActivityFace_Update")]
public class ActivityFace_Update : ICallGSHandler
{
public async Task Handle(Connection connection, string param, ushort seqNo)
{
// TODO: process face equip/unequip state and return the next face to display
await CallGSRouter.SendScript(connection, "ActivityFace_Update", "{\"nFaceId\":0,\"nId\":0,\"nType\":0}");
}
}