Files
MikuSB/GameServer/Server/CallGS/Handlers/VirCapture/VirCapture_ChangeFormation.cs

141 lines
4.5 KiB
C#

using MikuSB.Data;
using MikuSB.Database;
using MikuSB.Enums.Item;
using MikuSB.Proto;
using System.Text.Json;
using System.Text.Json.Nodes;
using System.Text.Json.Serialization;
namespace MikuSB.GameServer.Server.CallGS.Handlers.VirCapture;
[CallGSApi("VirCapture_ChangeFormation")]
public class VirCapture_ChangeFormation : ICallGSHandler
{
private const uint StrGroupId = 57;
private const uint FormationSid = 1;
private const uint VirCaptureGroupId = 128;
private const uint CurLevelSid = 3;
public async Task Handle(Connection connection, string param, ushort seqNo)
{
var req = JsonSerializer.Deserialize<VirCaptureChangeFormationParam>(param);
if (req == null)
{
await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
return;
}
var player = connection.Player!;
var formation = ReadFormation(player);
var addId = (uint)Math.Max(0, req.Id);
var unloadId = (uint)Math.Max(0, req.UnloadId);
var unloadIndex = unloadId == 0 ? -1 : formation.FindIndex(x => x == unloadId);
if (unloadId > 0 && unloadIndex < 0)
{
await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
return;
}
if (addId > 0)
{
if (formation.Contains(addId))
{
await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
return;
}
var addItem = player.InventoryManager.GetNormalItem(addId);
if (addItem == null || addItem.ItemType != ItemTypeEnum.TYPE_MONSTER_CARD)
{
await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
return;
}
}
if (unloadIndex >= 0)
formation.RemoveAt(unloadIndex);
if (addId > 0)
{
if (unloadIndex >= 0 && unloadIndex <= formation.Count)
formation.Insert(unloadIndex, addId);
else
formation.Add(addId);
}
if (!ValidateFormation(player, formation))
{
await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", "{\"sErr\":\"error.BadParam\"}");
return;
}
var json = JsonSerializer.Serialize(formation);
player.SetStrAttr(StrGroupId, FormationSid, json);
DatabaseHelper.SaveDatabaseType(player.Data);
var sync = new NtfSyncPlayer();
sync.CustomStr[player.ToShiftedAttrKey(StrGroupId, FormationSid)] = json;
var response = new JsonObject
{
["nId"] = req.Id,
["nUnloadId"] = req.UnloadId,
["bAdd"] = addId > 0
};
await CallGSRouter.SendScript(connection, "VirCapture_ChangeFormation", response.ToJsonString(), sync);
}
private static List<uint> ReadFormation(MikuSB.GameServer.Game.Player.PlayerInstance player)
{
var raw = player.Data.StrAttrs.FirstOrDefault(x => x.Gid == StrGroupId && x.Sid == FormationSid)?.Val;
if (string.IsNullOrWhiteSpace(raw))
return [];
try
{
return JsonSerializer.Deserialize<List<uint>>(raw) ?? [];
}
catch
{
return [];
}
}
private static bool ValidateFormation(MikuSB.GameServer.Game.Player.PlayerInstance player, List<uint> formation)
{
var curLevel = player.Data.Attrs.FirstOrDefault(x => x.Gid == VirCaptureGroupId && x.Sid == CurLevelSid)?.Val ?? 1;
if (!GameData.VirCaptureLevelListData.TryGetValue(curLevel, out var levelCfg))
return formation.Count == 0;
if (formation.Count > levelCfg.Num)
return false;
uint totalCost = 0;
foreach (var itemId in formation)
{
var item = player.InventoryManager.GetNormalItem(itemId);
if (item == null || item.ItemType != ItemTypeEnum.TYPE_MONSTER_CARD)
return false;
if (!GameData.MonsterCardData.TryGetValue(item.TemplateId, out var monsterCfg))
return false;
totalCost += monsterCfg.CostValue;
}
return totalCost <= levelCfg.MaxCost;
}
}
internal sealed class VirCaptureChangeFormationParam
{
[JsonPropertyName("nId")]
public int Id { get; set; }
[JsonPropertyName("nUnloadId")]
public int UnloadId { get; set; }
}