Fix scene problem (maybe)
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@@ -64,20 +64,12 @@ class SceneManager(BaseModel):
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proto.world_id = maze_plane.WorldID
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loaded_npc = [13199,13321,1313,13227,13190,13191,13192,13141,13246,13407 ,13223,13152]
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loaded_group = []
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groups = []
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for group_id,group in floor_infos.groups.items():
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if group.LoadSide == "Client":
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continue
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# if group_id in loaded_group:
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# continue
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# if group_id > 150 and group_id < 200:
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# continue
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# if group_id > 300:
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# continue
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if group_id in groups:
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continue
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groups.append(group_id)
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if group.GroupName:
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if "TrainVisitor" in group.GroupName or "DeployPuzzle_Repeat_Area" in group.GroupName or "TrainVisiter" in group.GroupName:
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continue
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group_info = SceneEntityGroupInfo(
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group_id=group_id
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)
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