Refactor battle & fix name for avatar_manager

This commit is contained in:
Naruse
2025-04-16 16:25:31 +08:00
parent ec8972d5d6
commit f0e41e3258
11 changed files with 127 additions and 82 deletions

View File

@@ -5,7 +5,6 @@ from game_server.resource.configdb.maze_plane import MazePlaneData
from game_server.resource.configdb.map_entrance import MapEntranceData
from game_server.game.motion.motion_info import Motion
from rail_proto.lib import (
SceneEntityGroupInfo,
SceneInfo,
SceneEntityInfo,
SceneEntityGroupInfo,
@@ -25,7 +24,6 @@ class SceneManager(BaseModel):
teleport_id: int = 0
entity_group_list: list[SceneEntityGroupInfo] = []
entities: dict[int,SceneEntityInfo] = {}
battle_monster: list[SceneEntityInfo] = []
def ToProto(self,session) -> SceneInfo:
prop_entity_id = 10