Refactor battle & fix name for avatar_manager
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@@ -5,7 +5,6 @@ from game_server.resource.configdb.maze_plane import MazePlaneData
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from game_server.resource.configdb.map_entrance import MapEntranceData
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from game_server.game.motion.motion_info import Motion
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from rail_proto.lib import (
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SceneEntityGroupInfo,
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SceneInfo,
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SceneEntityInfo,
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SceneEntityGroupInfo,
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@@ -25,7 +24,6 @@ class SceneManager(BaseModel):
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teleport_id: int = 0
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entity_group_list: list[SceneEntityGroupInfo] = []
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entities: dict[int,SceneEntityInfo] = {}
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battle_monster: list[SceneEntityInfo] = []
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def ToProto(self,session) -> SceneInfo:
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prop_entity_id = 10
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