Refactor battle & fix name for avatar_manager
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@@ -7,12 +7,12 @@ from rail_proto.lib import (
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async def handle(session: PlayerSession, msg: DressAvatarCsReq) -> betterproto.Message:
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equipment = session.player.inventory_manager.get(msg.equipment_unique_id)
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target_avatar = session.player.avatar_mananger.get(msg.avatar_id)
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target_avatar = session.player.avatar_manager.get(msg.avatar_id)
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if not equipment or not target_avatar:
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return DressAvatarScRsp()
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previous_avatar = session.player.avatar_mananger.get(equipment.equip_avatar)
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previous_avatar = session.player.avatar_manager.get(equipment.equip_avatar)
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if previous_avatar:
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if previous_avatar.lightcone_id > 0 and target_avatar.lightcone_id > 0:
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target_equipment = session.player.inventory_manager.get(target_avatar.lightcone_id)
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