import betterproto from game_server.net.session import PlayerSession from rail_proto.lib import ( GetNpcTakenRewardCsReq, GetNpcTakenRewardScRsp, PlayerSettingInfo ) async def handle(session: PlayerSession, msg: GetNpcTakenRewardCsReq) -> betterproto.Message: return GetNpcTakenRewardScRsp( retcode=0, npc_id=msg.npc_id )