Files
neonsr/game_server/handlers/SendMsgCsReq.py
Naruse ec8972d5d6 init
2025-04-15 19:36:05 +08:00

36 lines
1.2 KiB
Python

import betterproto
from game_server.net.session import PlayerSession
from game_server.game.chat.command_handler import handler
from rail_proto.lib import (
SendMsgCsReq,
SendMsgScRsp,
RevcMsgScNotify,
MsgType,
ChatType
)
async def handle(session: PlayerSession, msg: SendMsgCsReq) -> betterproto.Message:
if msg.message_type == MsgType.MSG_TYPE_CUSTOM_TEXT:
session.pending_notify(
RevcMsgScNotify(
message_type=MsgType.MSG_TYPE_CUSTOM_TEXT.value,
chat_type=ChatType.CHAT_TYPE_PRIVATE.value,
message_text=msg.message_text,
target_uid=69,
source_uid=session.player.data.uid
)
)
text = await handler.handle_command(session, msg.message_text)
if text:
session.pending_notify(
RevcMsgScNotify(
message_type=MsgType.MSG_TYPE_CUSTOM_TEXT.value,
chat_type=ChatType.CHAT_TYPE_PRIVATE.value,
message_text=text,
target_uid=session.player.data.uid,
source_uid=69
)
)
return SendMsgScRsp(
retcode=0
)