{ "id": "buff_rpg_equip_fire_dmg_up", "iconConfig": { "_spritePath": "", "showInHeadBarCommon": false, "showInHeadBarAttached": false, "showInSquadIcon": false, "blinkInMainCharHpBar": false, "onlyShowForMainCharacter": false, "iconStyleInSquad": "Default", "_orderPriorityConfig": { "useDirectoryValue": false, "priorityValue": 0, "priorityEnum": "CommonCharBuff" }, "showWarningBackground": false, "playStrongInAnimation": false, "hasCharHpBarVfxType": false, "charHpBarVfxType": "Fire" }, "ignoreTagImmune": false, "useTimeDilationDt": false, "finishOnRepatriate": false, "hasAddingCooldown": false, "addingCooldown": { "useBlackboardKey": false, "value": 0.0, "blackboardKey": "" }, "ignoreCooldownWhenAdding": false, "attributeModifier": { "isConvertedAttribute": false, "attributeModifiers": [] }, "damageModifier": [ { "enableSide": "Attacker", "condition": { "actionData": [ { "$type": "Beyond.Gameplay.Core.Conditions.CheckDamageType.Data", "isEnable": true, "priorityLevel": "Default", "priorityOffset": 0, "serverActionIndex": 0, "damageType": "Fire" } ], "onlyExecuteWhenSourceIsMainChar": false, "onlyExecuteWhenSourceIsGuard": false }, "damageProcessors": [ { "$type": "Beyond.Gameplay.Core.DamageScaleProcessor", "side": "Attacker", "zoneName": "EnergyTypeCalcZone", "addition": { "useBlackboardKey": true, "value": 0.0, "blackboardKey": "fire_dmg_up" } } ] } ], "healModifier": [], "poiseModifier": [], "globalModifier": [], "shieldConfigs": [], "applyTags": [], "lifeType": "Infinity", "duration": { "useBlackboardKey": false, "value": 9999.0, "blackboardKey": "" }, "triggerInterval": { "useBlackboardKey": false, "value": -1.0, "blackboardKey": "" }, "waitFirstTriggerInterval": false, "maxTriggerCnt": { "useBlackboardKey": false, "value": -1, "blackboardKey": "" }, "stackingSettings": { "identifierType": "Id", "stackingType": "Unlimited", "stackingKey": "", "usePriorityKey": false, "priorityKey": "", "negatePriority": false, "priority": 0.0, "useMaxStackCntKey": false, "maxStackCntKey": "", "maxStackCnt": 1, "isNeedStackEffect": false, "stackEffects": [] }, "dispelConfig": { "canBeDispelled": false, "dispelledLevel": "Default" }, "buffEventAction": [], "abilityEventAction": [], "igniteEventAction": [], "timelineActions": [], "blackboard": [ { "key": "fire_dmg_up", "valueDouble": 0.0, "valueStr": "", "isDynamic": false } ] }