{ "modelId": "int_destructible_flammable_03_postmodel", "clipAssetInfos": [], "emissiveConfigHashes": [], "cameraSignalSourceAssetHashes": [], "modelAnimatorDatas": [ { "modelName": "int_destructible_flammable_03_postmodel", "layerFsmDatas": [ { "hasAnimClip": false, "index": 0, "weight": 1.0, "layerName": "BaseLayer", "stateDatas": [ { "stateType": "DeltaTimeBased", "isSpeedBasedByParam": false, "speed": 1.0, "smoothTime": 0.20000000298023224, "stateName": "AnimNode State", "isHaveClip": false, "totalTime": 0.0, "isEmpty": true, "isLoop": false, "isStartingNode": true, "behaviors": [], "transitions": [ { "targetStateName": "Dead", "conditionGroup": { "logic": "AND", "conditions": [ { "isInvert": false, "key": "is_disappear", "comparison": "Equal", "conditionValue": { "conditionValue": { "boolValue": true, "floatValue": 0.0, "intValue": 0 }, "type": "Bool" } } ] }, "priority": 0, "transitionSetting": { "isFixedDuration": true, "blendDuration": 0.0, "hasExitTime": false, "exitTime": 0.0, "offset": 0.0, "easeType": "Linear" } } ] }, { "stateType": "DeltaTimeBased", "isSpeedBasedByParam": false, "speed": 1.0, "smoothTime": 0.20000000298023224, "stateName": "Dead", "isHaveClip": false, "totalTime": 0.0, "isEmpty": false, "isLoop": false, "isStartingNode": false, "behaviors": [ { "$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCDitherTransparentBehaviorData", "normalizedTimeFlowBasedActive": false, "timeFlowSwitch": "0", "time": 0.0, "type": "DitherTransparent", "canLoopActive": false, "needForceExecute": false, "nodeName": "", "durationDependBlackBoard": true, "durationDependFloatKey": "disappear_time", "duration": 0.0, "alphaDependBlackBoard": false, "alphaDependFloatKey": "", "alpha": 0.0, "ease": "Linear" } ], "transitions": [] } ] } ] } ], "effectIds": [] }