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"nextIndex", "constValue": 0, "idRef": -1, "variableBind": false } }, { "$type": "Beyond.Gameplay.Actions.ListGetValueInt", "_ID": 85, "_uid": "281741df", "_dontLogWarning": false, "_releaseWhenExecutionFinished": false, "k__BackingField": { "cachedUid": 0 }, "k__BackingField": 0, "k__BackingField": "Default", "k__BackingField": false, "useCurrentScope": false, "scopeMask": "Main", "useGraphScope": true, "_list": { "paramSource": 200, "path": "patrolLdList", "idRef": -1, "variableBind": false }, "_index": { "paramSource": 100, "path": "nextIndex", "constValue": 0, "idRef": -1, "variableBind": false } } ] } }, "properties": [ { "key": "slugCowardNpc", "value": { "type": "EntityPtr", "valueArray": [ { "valueBit64": 0 } ] } }, { "key": "triggerRadius", "value": { "type": "Float", "valueArray": [ { "valueBit64": 1084227584, "valueString": "" } ] } }, { "key": "arrivalWaitTime", "value": { "type": "Float", "valueArray": [ { "valueBit64": 1065353216, "valueString": "" } ] } }, { "key": "interactList", "value": { "type": "EntityPtrList", "valueArray": [ { "valueBit64": 0 }, { "valueBit64": 0 } ] } }, { "key": "patrolLdList", "value": { "type": "IntList", "valueArray": [ { "valueBit64": 0, "valueString": "" }, { "valueBit64": 0, "valueString": "" } ] } }, { "key": "patrolLoopIndex", "value": { "type": "Int", "valueArray": [ { "valueBit64": 0, "valueString": "" } ] } }, { "key": "radio_await_start", "value": { "type": "String", "valueArray": [ { "valueBit64": 0, "valueString": "" } ] } }, { "key": "radio_await_start_cd", "value": { "type": "Int", "valueArray": [ { "valueBit64": 3, "valueString": "" } ] } }, { "key": "radio_escape_start", "value": { "type": "String", "valueArray": [ { "valueBit64": 0, "valueString": "" } ] } }, { "key": "radio_escape_start_cd", "value": { "type": "Int", "valueArray": [ { "valueBit64": 3, "valueString": "" } ] } }, { "key": "require_quest", "value": { "type": "String", "valueArray": [ { "valueBit64": 0, "valueString": "" } ] } } ], "propertyIdToKeyMap": { "1026": "slugCowardNpc", "1027": "triggerRadius", "1028": "arrivalWaitTime", "1029": "interactList", "1030": "patrolLdList", "1031": "patrolLoopIndex", "1032": "radio_await_start", "1033": "radio_await_start_cd", "1034": "radio_escape_start", "1035": "radio_escape_start_cd", "1036": "require_quest" } }