local UIWidgetBase = require_ex('Common/Core/UIWidgetBase') LevelWorldUiBase = HL.Class('LevelWorldUiBase', UIWidgetBase) LevelWorldUiBase.InitLevelWorldUi = HL.Virtual(HL.Any) << function(self, args) end LevelWorldUiBase.OnLevelWorldUiReleased = HL.Virtual() << function(self) end HL.Commit(LevelWorldUiBase) return LevelWorldUiBase