Files
Endfield-Data/Json/Interactive/InteractiveData/data_int_switch_electric.json
2025-12-02 20:37:18 +07:00

776 lines
17 KiB
JSON

{
"name": "int_switch_electric",
"factionIndex": "Neutral",
"bornTag": [
{
"tagName": "Category/Electric/Switch",
"tagId": 1329552410
}
],
"delayToRecycleTime": 0.0,
"delayRecyclePerformTime": 0.0,
"componentList": [
{
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},
{
"$type": "Beyond.Gameplay.View.InteractiveModelComponentData",
"modelId": "int_eswitch_e_v2_postmodel",
"modelScale": 1.0
},
{
"$type": "Beyond.Gameplay.Core.BaseControllerData"
},
{
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"propertyList": [
{
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"value": {
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"valueArray": [
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}
]
}
},
{
"key": "radius",
"value": {
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}
]
}
},
{
"key": "center",
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},
{
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},
{
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}
]
}
},
{
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},
{
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},
{
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}
]
}
},
{
"key": "interactive_direction_check",
"value": {
"type": "Bool",
"valueArray": [
{
"valueBit64": 0
}
]
}
},
{
"key": "check_area_offset",
"value": {
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},
{
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},
{
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}
]
}
},
{
"key": "check_area_radius",
"value": {
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"valueArray": [
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}
]
}
},
{
"key": "check_area_height",
"value": {
"type": "Float",
"valueArray": [
{
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}
]
}
},
{
"key": "check_angle",
"value": {
"type": "Float",
"valueArray": [
{
"valueBit64": 1135869952
}
]
}
},
{
"key": "player_direction_check",
"value": {
"type": "Bool",
"valueArray": [
{
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}
]
}
},
{
"key": "is_important",
"value": {
"type": "Bool",
"valueArray": [
{
"valueBit64": 0
}
]
}
},
{
"key": "in_trigger_volume_performance",
"value": {
"type": "Bool",
"valueArray": [
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}
]
}
}
],
"a": 0,
"b": 0
},
{
"$type": "Beyond.Gameplay.Core.InteractiveAudioData",
"propertyList": [],
"audioData": {
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"useDynamicLevel": false,
"useCustomStencil": false,
"useTiggerStencil": false,
"useWorkStencil": false,
"useAttackStencil": false,
"useRepairStencil": false,
"useDestroyStencil": false,
"useCollectStencil": false,
"useInteractStencil": true,
"useActiveStencil": false,
"audioNameDict": {
"Interact": [
"au_int_switch_common_interact"
]
},
"customAudioData": []
}
},
{
"$type": "Beyond.Gameplay.Core.PlayerInteractPerformComponentData",
"propertyList": [
{
"key": "animation_key",
"value": {
"type": "String",
"valueArray": [
{
"valueBit64": 0,
"valueString": "CharIntPerform_QuickFix"
}
]
}
},
{
"key": "position",
"value": {
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]
}
},
{
"key": "rotation",
"value": {
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"valueArray": [
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},
{
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{
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}
]
}
},
{
"key": "wait_time",
"value": {
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"valueArray": [
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]
}
}
]
},
{
"$type": "Beyond.Gameplay.Core.GameplayElectricityNodeComponentData",
"propertyList": [
{
"key": "type",
"value": {
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"valueArray": [
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}
]
}
},
{
"key": "power_generated",
"value": {
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"valueArray": [
{
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}
]
}
},
{
"key": "connected_node_list",
"value": {
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"valueArray": []
}
}
]
},
{
"$type": "Beyond.Gameplay.Core.TriggerZoneComponentForIntData",
"propertyStateData": [
{
"triggerId": 0,
"triggerType": "Trigger",
"optionName": {
"key": ""
},
"isContinuous": false,
"performTag": "Performing",
"attackTags": "All",
"stepOnStayTime": 0.0,
"stepOnForceTrigger": false,
"hasCustomLevelEvent": false,
"eventId": "",
"conditions": [],
"conditionExpression": "",
"logicCD": 0.0,
"triggerBasePropertyChanged": false,
"expectedNewValue": 0,
"ignoreClientExpectedValue": false,
"checkPerformTag": false,
"optionIcon": "",
"ignoreInSpace": false
}
]
},
{
"$type": "Beyond.Gameplay.Core.SwitchElectricComponentData",
"propertyList": [
{
"key": "is_do_once",
"value": {
"type": "Bool",
"valueArray": [
{
"valueBit64": 0
}
]
}
},
{
"key": "target_list",
"value": {
"type": "EntityPtrList",
"valueArray": []
}
},
{
"key": "add_visually_available",
"value": {
"type": "Bool",
"valueArray": [
{
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}
]
}
},
{
"key": "light_vfx_render",
"value": {
"type": "String",
"valueArray": [
{
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"valueString": ""
}
]
}
},
{
"key": "option_2",
"value": {
"type": "LangKey",
"valueArray": [
{
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"valueString": "lang_int_collection_eswitch_option"
}
]
}
},
{
"key": "option_disconnected",
"value": {
"type": "LangKey",
"valueArray": [
{
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"valueString": "lang_int_collection_eswitch_option"
}
]
}
},
{
"key": "option_general",
"value": {
"type": "LangKey",
"valueArray": [
{
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"valueString": "lang_int_collection_eswitch_option"
}
]
}
},
{
"key": "option_submit",
"value": {
"type": "LangKey",
"valueArray": [
{
"valueBit64": 0,
"valueString": "lang_int_collection_eswitch_option"
}
]
}
},
{
"key": "submit_id",
"value": {
"type": "String",
"valueArray": [
{
"valueBit64": 0,
"valueString": ""
}
]
}
},
{
"key": "toast_disconnected",
"value": {
"type": "LangKey",
"valueArray": [
{
"valueBit64": 0,
"valueString": "lang_int_fence_switch_poweroff_toast"
}
]
}
},
{
"key": "toast_success",
"value": {
"type": "LangKey",
"valueArray": [
{
"valueBit64": 0,
"valueString": ""
}
]
}
},
{
"key": "state",
"value": {
"type": "Int",
"valueArray": [
{
"valueBit64": 0
}
]
}
},
{
"key": "has_power",
"value": {
"type": "Bool",
"valueArray": [
{
"valueBit64": 0
}
]
}
},
{
"key": "is_locked",
"value": {
"type": "Bool",
"valueArray": [
{
"valueBit64": 0
}
]
}
}
],
"<addVisuallyAvailable>k__BackingField": false,
"<option2>k__BackingField": {},
"<optionDisconnected>k__BackingField": {},
"<optionGeneral>k__BackingField": {},
"<optionSubmit>k__BackingField": {},
"<toastDisconnected>k__BackingField": {},
"<toastSuccess>k__BackingField": {}
},
{
"$type": "Beyond.Gameplay.Core.InteractiveCommonPerformComponentData",
"propertyList": [
{
"key": "use_dynamic_res",
"value": {
"type": "Bool",
"valueArray": [
{
"valueBit64": 0
}
]
}
},
{
"key": "dynamic_entity_id",
"value": {
"type": "UInt64",
"valueArray": [
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}
]
}
}
],
"propertyDataList": [
{
"propertyName": "state",
"propertyType": "Int",
"isProperty": false
},
{
"propertyName": "isbroken",
"propertyType": "Bool",
"isProperty": false
},
{
"propertyName": "trigger_stuck",
"propertyType": "Bool",
"isProperty": false
},
{
"propertyName": "available",
"propertyType": "Bool",
"isProperty": false
}
],
"syncGameplayLock": false
},
{
"$type": "Beyond.Gameplay.Core.InteractiveHintPerformComponentData",
"propertyList": [
{
"key": "is_enable_outline",
"value": {
"type": "Bool",
"valueArray": [
{
"valueBit64": 1
}
]
}
},
{
"key": "is_override_outline_distance",
"value": {
"type": "Bool",
"valueArray": [
{
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}
]
}
},
{
"key": "min_outline_distance",
"value": {
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"valueArray": [
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}
]
}
},
{
"key": "max_outline_distance",
"value": {
"type": "Float",
"valueArray": [
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}
]
}
},
{
"key": "is_override_outline_fx_name",
"value": {
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}
]
}
},
{
"key": "outline_fx_name",
"value": {
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"valueString": ""
}
]
}
},
{
"key": "is_enable_interact_outline",
"value": {
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"valueArray": [
{
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}
]
}
},
{
"key": "is_override_interact_outline_fx_name",
"value": {
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"valueArray": [
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}
]
}
},
{
"key": "interact_outline_fx_name",
"value": {
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"valueArray": [
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"valueString": ""
}
]
}
},
{
"key": "is_enable_brushing",
"value": {
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"valueArray": [
{
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}
]
}
},
{
"key": "is_override_brushing_distance",
"value": {
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}
]
}
},
{
"key": "min_brushing_distance",
"value": {
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}
]
}
},
{
"key": "max_brushing_distance",
"value": {
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"valueArray": [
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}
]
}
},
{
"key": "disable_when_has_perform_tag",
"value": {
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}
]
}
},
{
"key": "special_mode_config",
"value": {
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}
]
}
}
]
}
],
"componentDataCache": {},
"id": "int_switch_electric",
"facOccDis": 0.5,
"useGlobalVar": false,
"hideInDialog": false,
"mountPoints": [],
"aoiRadiusType": "Default",
"configProperties": [],
"saveProperties": [
{
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"value": {
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]
}
},
{
"key": "has_power",
"value": {
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}
]
}
},
{
"key": "is_locked",
"value": {
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}
]
}
}
],
"propertyIdToKeyMap": {
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"3": "state",
"16": "has_power"
},
"propertyKeyToIdMap": {
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"is_locked": 2,
"state": 3
},
"templateVariant": {},
"allGlobalSaveProperties": []
}