362 lines
12 KiB
JSON
362 lines
12 KiB
JSON
{
|
|
"modelId": "int_dungeon_entry_red_hardlevel_symbol",
|
|
"clipAssetInfos": [
|
|
{
|
|
"animationClipName": "A_fxint_s_stagedoor_02_wide_startidle",
|
|
"animationClipHash": 835546375529094955,
|
|
"animationGuid": {
|
|
"val0": 358628334,
|
|
"val1": 1335192132,
|
|
"val2": 3364704435,
|
|
"val3": 2008133516
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_fxint_s_stagedoor_02_wide_startdelay",
|
|
"animationClipHash": 601534809072123738,
|
|
"animationGuid": {
|
|
"val0": 3010193557,
|
|
"val1": 1198399956,
|
|
"val2": 637464962,
|
|
"val3": 2436948777
|
|
},
|
|
"subClipNameHash": 0
|
|
},
|
|
{
|
|
"animationClipName": "A_fxint_s_stagedoor_02_wide_loop",
|
|
"animationClipHash": 579893756898189511,
|
|
"animationGuid": {
|
|
"val0": 491363341,
|
|
"val1": 1139287536,
|
|
"val2": 3233237949,
|
|
"val3": 886324348
|
|
},
|
|
"subClipNameHash": 0
|
|
}
|
|
],
|
|
"emissiveConfigHashes": [],
|
|
"cameraSignalSourceAssetHashes": [],
|
|
"modelAnimatorDatas": [
|
|
{
|
|
"modelName": "int_dungeon_entry_red_hardlevel_symbol_postmodel",
|
|
"layerFsmDatas": [
|
|
{
|
|
"hasAnimClip": false,
|
|
"index": 0,
|
|
"weight": 1.0,
|
|
"layerName": "BASE",
|
|
"stateDatas": [
|
|
{
|
|
"stateType": 0,
|
|
"basedParamKey": null,
|
|
"smoothTime": 0.2,
|
|
"stateName": "LockedIdle",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"animationClipName": null,
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"timeScale": 0.0,
|
|
"isStartingNode": true,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData, Gameplay.Beyond",
|
|
"isLoadImmediately": false,
|
|
"isPersistence": false,
|
|
"effectNodeName": "Effect",
|
|
"effectId": "P_fxint_s_missionportal_entrance_red_narrowloop_2103",
|
|
"followRot": true,
|
|
"active": false,
|
|
"force": false,
|
|
"fireAndForget": false,
|
|
"effectAnimationState": 0,
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": 0,
|
|
"time": 0.0,
|
|
"type": 0,
|
|
"canLoopActive": false,
|
|
"needForceExecute": false
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "Unlock",
|
|
"conditionGroup": {
|
|
"logic": 0,
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Active",
|
|
"comparison": 0,
|
|
"conditionValue": {
|
|
"type": "Bool",
|
|
"value": true
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": 1
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": 0,
|
|
"basedParamKey": null,
|
|
"smoothTime": 0.2,
|
|
"stateName": "Unlock",
|
|
"isHaveClip": false,
|
|
"totalTime": 2.0,
|
|
"animationClipName": null,
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"timeScale": 0.0,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData, Gameplay.Beyond",
|
|
"isLoadImmediately": true,
|
|
"isPersistence": false,
|
|
"effectNodeName": "Effect",
|
|
"effectId": "P_fxint_s_missionportal_entrance_red_start_2103",
|
|
"followRot": true,
|
|
"active": false,
|
|
"force": false,
|
|
"fireAndForget": false,
|
|
"effectAnimationState": 0,
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": 0,
|
|
"time": 0.0,
|
|
"type": 0,
|
|
"canLoopActive": false,
|
|
"needForceExecute": false
|
|
},
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData, Gameplay.Beyond",
|
|
"isLoadImmediately": true,
|
|
"isPersistence": false,
|
|
"effectNodeName": "Effect",
|
|
"effectId": "P_fxint_s_missionportal_entrance_red_explosion_2103",
|
|
"followRot": true,
|
|
"active": false,
|
|
"force": false,
|
|
"fireAndForget": false,
|
|
"effectAnimationState": 0,
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": 0,
|
|
"time": 0.0,
|
|
"type": 0,
|
|
"canLoopActive": false,
|
|
"needForceExecute": false
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "UnlockIdle",
|
|
"conditionGroup": {
|
|
"logic": 0,
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": 1
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": 0,
|
|
"basedParamKey": null,
|
|
"smoothTime": 0.2,
|
|
"stateName": "UnlockIdle",
|
|
"isHaveClip": false,
|
|
"totalTime": 0.0,
|
|
"animationClipName": null,
|
|
"isEmpty": true,
|
|
"isLoop": false,
|
|
"timeScale": 0.0,
|
|
"isStartingNode": false,
|
|
"behaviors": [],
|
|
"transitions": []
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"modelName": "P_fxint_s_missionportal_entrance_red_wideloop_2103_hardlevel",
|
|
"layerFsmDatas": [
|
|
{
|
|
"hasAnimClip": true,
|
|
"index": 0,
|
|
"weight": 1.0,
|
|
"layerName": "base",
|
|
"stateDatas": [
|
|
{
|
|
"stateType": 0,
|
|
"basedParamKey": null,
|
|
"smoothTime": 0.2,
|
|
"stateName": "LockedIdle",
|
|
"isHaveClip": true,
|
|
"totalTime": 0.166666672,
|
|
"animationClipName": "A_fxint_s_stagedoor_02_wide_startidle",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"timeScale": 0.0,
|
|
"isStartingNode": true,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData, Gameplay.Beyond",
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": 0,
|
|
"normalAudioId": {
|
|
"_id": 929501678
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200,
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": 0,
|
|
"time": 0.0,
|
|
"type": 1,
|
|
"canLoopActive": false,
|
|
"needForceExecute": false
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "Unlock",
|
|
"conditionGroup": {
|
|
"logic": 0,
|
|
"conditions": [
|
|
{
|
|
"isInvert": false,
|
|
"key": "Active",
|
|
"comparison": 0,
|
|
"conditionValue": {
|
|
"type": "Bool",
|
|
"value": true
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": false,
|
|
"exitTime": 0.0,
|
|
"offset": 0.0,
|
|
"easeType": 1
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": 0,
|
|
"basedParamKey": null,
|
|
"smoothTime": 0.2,
|
|
"stateName": "Unlock",
|
|
"isHaveClip": true,
|
|
"totalTime": 1.76666665,
|
|
"animationClipName": "A_fxint_s_stagedoor_02_wide_startdelay",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"timeScale": 0.0,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData, Gameplay.Beyond",
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": 0,
|
|
"normalAudioId": {
|
|
"_id": 118514373
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200,
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": 0,
|
|
"time": 0.0,
|
|
"type": 1,
|
|
"canLoopActive": false,
|
|
"needForceExecute": false
|
|
}
|
|
],
|
|
"transitions": [
|
|
{
|
|
"targetStateName": "UnlockIdle",
|
|
"conditionGroup": {
|
|
"logic": 0,
|
|
"conditions": []
|
|
},
|
|
"priority": 0,
|
|
"transitionSetting": {
|
|
"isFixedDuration": true,
|
|
"blendDuration": 0.0,
|
|
"hasExitTime": true,
|
|
"exitTime": 1.0,
|
|
"offset": 0.0,
|
|
"easeType": 1
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"stateType": 0,
|
|
"basedParamKey": null,
|
|
"smoothTime": 0.2,
|
|
"stateName": "UnlockIdle",
|
|
"isHaveClip": true,
|
|
"totalTime": 0.0166666675,
|
|
"animationClipName": "A_fxint_s_stagedoor_02_wide_loop",
|
|
"isEmpty": false,
|
|
"isLoop": false,
|
|
"timeScale": 0.0,
|
|
"isStartingNode": false,
|
|
"behaviors": [
|
|
{
|
|
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData, Gameplay.Beyond",
|
|
"isDirectlyPlay": true,
|
|
"isCustom": false,
|
|
"customAudioId": "",
|
|
"eAudioTriggerState": 0,
|
|
"normalAudioId": {
|
|
"_id": 1003217199
|
|
},
|
|
"audioNodeName": "",
|
|
"stopOnEnd": false,
|
|
"transitionTime": 200,
|
|
"normalizedTimeFlowBasedActive": false,
|
|
"timeFlowSwitch": 0,
|
|
"time": 0.0,
|
|
"type": 1,
|
|
"canLoopActive": false,
|
|
"needForceExecute": false
|
|
}
|
|
],
|
|
"transitions": []
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |