Files
Endfield-Data/Json/Interactive/ModelViewStateControllerData/int_water_volume_floater_hongshan_postmodel.json
2025-12-02 20:37:18 +07:00

156 lines
5.0 KiB
JSON

{
"modelId": "int_water_volume_floater_hongshan_postmodel",
"clipAssetInfos": [],
"emissiveConfigHashes": [],
"cameraSignalSourceAssetHashes": [],
"modelAnimatorDatas": [
{
"modelName": "int_water_volume_floater_hongshan_postmodel",
"layerFsmDatas": [
{
"hasAnimClip": false,
"index": 0,
"weight": 1.0,
"layerName": "PlayerEnter",
"stateDatas": [
{
"stateType": 0,
"basedParamKey": null,
"smoothTime": 0.2,
"stateName": "wait",
"isHaveClip": false,
"totalTime": 0.0,
"animationClipName": null,
"isEmpty": true,
"isLoop": false,
"timeScale": 0.0,
"isStartingNode": true,
"behaviors": [],
"transitions": [
{
"targetStateName": "PlayerStepOn",
"conditionGroup": {
"logic": 0,
"conditions": [
{
"isInvert": false,
"key": "playerStepOn",
"comparison": 0,
"conditionValue": {
"type": "BoolTrigger",
"value": true
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": 1
}
}
]
},
{
"stateType": 0,
"basedParamKey": null,
"smoothTime": 0.2,
"stateName": "PlayerStepOn",
"isHaveClip": false,
"totalTime": 0.0,
"animationClipName": null,
"isEmpty": false,
"isLoop": false,
"timeScale": 0.0,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCEffectBehaviorData, Gameplay.Beyond",
"isLoadImmediately": false,
"isPersistence": false,
"effectNodeName": "",
"effectId": "P_fxint_s_map02_lotusleaf_801_asset",
"followRot": true,
"active": false,
"force": false,
"fireAndForget": false,
"effectAnimationState": 0,
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": 0,
"time": 0.0,
"type": 0,
"canLoopActive": false,
"needForceExecute": false
}
],
"transitions": [
{
"targetStateName": "PlayerOff",
"conditionGroup": {
"logic": 0,
"conditions": [
{
"isInvert": false,
"key": "playerStepOff",
"comparison": 0,
"conditionValue": {
"type": "BoolTrigger",
"value": true
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": 1
}
}
]
},
{
"stateType": 0,
"basedParamKey": null,
"smoothTime": 0.2,
"stateName": "PlayerOff",
"isHaveClip": false,
"totalTime": 0.0,
"animationClipName": null,
"isEmpty": true,
"isLoop": false,
"timeScale": 0.0,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "wait",
"conditionGroup": {
"logic": 0,
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": 1
}
}
]
}
]
}
]
}
]
}