94 lines
4.0 KiB
Lua
94 lines
4.0 KiB
Lua
BATTLE_SQUAD_MAX_CHAR_NUM = GlobalConsts.CHAR_SQUAD_SLOT_NUM
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CHAR_SKILL_NUM = 3
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ObjectType = CS.Beyond.Gameplay.Core.ObjectType
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SkillTypeEnum = GEnums.SkillType
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CharHeightEnum = CS.Beyond.Gameplay.CharacterHeight
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GUIDE_MANUALLY_TRIGGER_ID = "p_manually"
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GUIDE_USE_INFO_NAME_CAST_SKILL_RECORD = "CastSkillRecord"
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MAX_MAIL_COUNT = 200
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MAX_LOST_AND_FOUND_COUNT = 500
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SEC_PER_MIN = 60
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MIN_PER_HOUR = 60
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HOUR_PER_DAY = 24
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SEC_PER_HOUR = SEC_PER_MIN * MIN_PER_HOUR
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SEC_PER_DAY = HOUR_PER_DAY * SEC_PER_HOUR
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USE_ITEM_SLOT_COUNT = 3
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MAX_ITEM_RARITY = 6
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ATTRIBUTE_TYPE_2_ATTRIBUTE_DATA_KEY = {
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[GEnums.AttributeType.Level] = "level",
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[GEnums.AttributeType.MaxHp] = "maxHp",
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[GEnums.AttributeType.Atk] = "atk",
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[GEnums.AttributeType.Def] = "def",
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[GEnums.AttributeType.PhysicalDamageTakenScalar] = "physicalDamageTakenScalar",
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[GEnums.AttributeType.FireDamageTakenScalar] = "fireDamageTakenScalar",
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[GEnums.AttributeType.PulseDamageTakenScalar] = "pulseDamageTakenScalar",
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[GEnums.AttributeType.CrystDamageTakenScalar] = "crystDamageTakenScalar",
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[GEnums.AttributeType.Weight] = "weight",
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[GEnums.AttributeType.CriticalRate] = "criticalRate",
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[GEnums.AttributeType.CriticalDamageIncrease] = "criticalDamageIncrease",
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[GEnums.AttributeType.Hatred] = "hatred",
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[GEnums.AttributeType.NormalAttackRange] = "normalAttackRange",
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[GEnums.AttributeType.MoveSpeedScalar] = "moveSpeedScalar",
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[GEnums.AttributeType.TurnRateScalar] = "turnRateScalar",
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[GEnums.AttributeType.AttackRate] = "attackRate",
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[GEnums.AttributeType.SkillCooldownScalar] = "skillCooldownScalar",
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[GEnums.AttributeType.HpRecoveryPerSec] = "hpRecoveryPerSec",
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[GEnums.AttributeType.HpRecoveryPerSecByMaxHpRatio] = "hpRecoveryPerSecByMaxHpRatio",
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[GEnums.AttributeType.MaxPoise] = "maxPoise",
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[GEnums.AttributeType.PoiseRecTime] = "poiseRecTime",
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[GEnums.AttributeType.MaxUltimateSp] = "maxUltimateSp",
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[GEnums.AttributeType.DamageTakenScalarWithPoise] = "damageTakenScalarWithPoise",
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[GEnums.AttributeType.PoiseDamageTakenScalar] = "poiseDamageTakenScalar",
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[GEnums.AttributeType.PoiseProtectTime] = "poiseProtectTime",
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[GEnums.AttributeType.PoiseDamageOutputScalar] = "poiseDamageOutputScalar",
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[GEnums.AttributeType.BreakingAttackDamageTakenScalar] = "breakingAttackDamageTakenScalar",
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[GEnums.AttributeType.HealOutputIncrease] = "healOutputIncrease",
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[GEnums.AttributeType.HealTakenIncrease] = "healTakenIncrease",
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[GEnums.AttributeType.PoiseRecTimeScalar] = "poiseRecTimeScalar",
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[GEnums.AttributeType.KnockDownTimeAddition] = "knockDownTimeAddition",
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[GEnums.AttributeType.Str] = "str",
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[GEnums.AttributeType.Agi] = "agi",
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[GEnums.AttributeType.Wisd] = "wisd",
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[GEnums.AttributeType.Will] = "will",
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[GEnums.AttributeType.LifeSteal] = "lifeSteal",
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[GEnums.AttributeType.UltimateSpGainScalar] = "ultimateSpGainScalar",
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[GEnums.AttributeType.AtbCostAddition] = "atbCostAddition",
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[GEnums.AttributeType.SkillCooldownAddition] = "skillCooldownAddition",
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[GEnums.AttributeType.ComboSkillCooldownScalar] = "comboSkillCooldownScalar",
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[GEnums.AttributeType.NaturalDamageTakenScalar] = "naturalResistance",
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[GEnums.AttributeType.IgniteDamageScalar] = "igniteDamageScalar",
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[GEnums.AttributeType.PhysicalDamageIncrease] = "physicalDamageIncrease",
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[GEnums.AttributeType.FireDamageIncrease] = "fireDamageIncrease",
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[GEnums.AttributeType.PulseDamageIncrease] = "pulseDamageIncrease",
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[GEnums.AttributeType.CrystDamageIncrease] = "crystDamageIncrease",
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[GEnums.AttributeType.NaturalDamageIncrease] = "naturalDamageIncrease",
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[GEnums.AttributeType.EtherDamageIncrease] = "etherDamageIncrease",
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}
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LEVEL_MAP_MAX_LENGTH = 10000
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CutsceneSkipType = GEnums.CutsceneSkipType
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DialogType = CS.Beyond.Gameplay.DialogEnums.DialogType
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GACHA_RATE_TOTAL_VALUE = 1000000
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PhaseState = {
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Idle = 1,
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Push = 2,
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Pop = 3,
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}
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CinematicQueueItemTypeEnum = CS.Beyond.Gameplay.CinematicEnums.CinematicQueueItemType
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CinematicQueueType = "Cinematic"
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