84 lines
1.5 KiB
Lua
84 lines
1.5 KiB
Lua
local uiCtrl = require_ex('UI/Panels/Base/UICtrl')
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local PANEL_ID = PanelId.GachaPotentialPopup
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GachaPotentialPopupCtrl = HL.Class('GachaPotentialPopupCtrl', uiCtrl.UICtrl)
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GachaPotentialPopupCtrl.s_messages = HL.StaticField(HL.Table) << {
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}
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GachaPotentialPopupCtrl.m_info = HL.Field(HL.Table)
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GachaPotentialPopupCtrl.OnCreate = HL.Override(HL.Any) << function(self, arg)
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self:_InitUI()
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self.m_info = arg
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self:_RefreshAllUI()
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end
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GachaPotentialPopupCtrl.OnClose = HL.Override() << function(self)
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local onComplete = self.m_info.onComplete
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self.m_info = nil
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if onComplete then
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onComplete()
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end
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end
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GachaPotentialPopupCtrl._InitUI = HL.Method() << function(self)
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self.view.fullScreenCloseBtn.onClick:AddListener(function()
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self:PlayAnimationOutAndClose()
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end)
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self.view.controllerHintPlaceholder:InitControllerHintPlaceholder({ self.view.inputGroup.groupId })
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end
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GachaPotentialPopupCtrl._RefreshAllUI = HL.Method() << function(self)
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self.view.itemIcon:InitItemIcon(self.m_info.potentialItemId, true)
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local _, gachaCharInfoCfg = Tables.gachaCharInfoTable:TryGetValue(self.m_info.charId)
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self.view.roleImg:LoadSprite(UIConst.UI_SPRITE_GACHA_POOL, gachaCharInfoCfg.potentialPopupCharImg)
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local color = UIUtils.getColorByString(gachaCharInfoCfg.potentialPopupColor)
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self.view.colorImg1.color = color
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self.view.colorImg2.color = color
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end
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HL.Commit(GachaPotentialPopupCtrl)
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