69 lines
1.7 KiB
Lua
69 lines
1.7 KiB
Lua
local UIWidgetBase = require_ex('Common/Core/UIWidgetBase')
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SpaceShipCharPosterWeaponCell = HL.Class('SpaceShipCharPosterWeaponCell', UIWidgetBase)
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SpaceShipCharPosterWeaponCell._OnFirstTimeInit = HL.Override() << function(self)
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end
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SpaceShipCharPosterWeaponCell.InitSpaceShipCharPosterWeaponCell = HL.Method(HL.Table) << function(self, args)
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self:_FirstTimeInit()
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local itemInfo = args.itemInfo or {}
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local item = self.view.item
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local enableControllerHoverTips = args.enableControllerHoverTips
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local count
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if itemInfo.itemInst ~= nil then
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count = 1
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else
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count = Utils.getBagItemCount(itemInfo.id)
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end
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local instId
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if itemInfo.itemInst then
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instId = itemInfo.itemInst.instId
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end
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item:InitItem({
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id = itemInfo.itemCfg.id,
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instId = instId,
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count = count,
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}, true)
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if enableControllerHoverTips ~= true then
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item:SetEnableHoverTips(not DeviceInfo.usingController)
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end
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self.view.extra.notEquipped.gameObject:SetActive(itemInfo.itemInst.equippedCharServerId == 0)
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self.view.extra.equipment.gameObject:SetActive(itemInfo.itemInst.equippedCharServerId > 0)
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self.view.extra.potentialStar:InitWeaponPotentialStar(itemInfo.itemInst.refineLv)
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self:SetSelectIndex(args.selectIndex)
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end
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SpaceShipCharPosterWeaponCell.SetSelectIndex = HL.Method(HL.Opt(HL.Number)) << function(self, index)
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if index then
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self.view.extra.textNum.text = index
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self.view.extra.selectedMarkMulti.gameObject:SetActive(true)
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else
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self.view.extra.selectedMarkMulti.gameObject:SetActive(false)
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end
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end
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HL.Commit(SpaceShipCharPosterWeaponCell)
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return SpaceShipCharPosterWeaponCell
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