55 lines
1.4 KiB
Lua
55 lines
1.4 KiB
Lua
local UIWidgetBase = require_ex('Common/Core/UIWidgetBase')
|
|
|
|
|
|
|
|
|
|
|
|
SpaceshipSalesRecordsCell = HL.Class('SpaceshipSalesRecordsCell', UIWidgetBase)
|
|
|
|
|
|
|
|
SpaceshipSalesRecordsCell.m_moneyCellCache = HL.Field(HL.Forward("UIListCache"))
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SpaceshipSalesRecordsCell._OnFirstTimeInit = HL.Override() << function(self)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SpaceshipSalesRecordsCell.InitSpaceshipSalesRecordsCell = HL.Method(HL.Boolean, HL.Number, HL.Any)
|
|
<< function(self, isEmpty, roleId, moneyIdToSoldPrice)
|
|
self:_FirstTimeInit()
|
|
if isEmpty then
|
|
self.view.stateController:SetState("EmptyNode")
|
|
return
|
|
end
|
|
|
|
self.view.stateController:SetState("NormalNode")
|
|
self.view.playerHead:UpdateHideSignature(true)
|
|
self.view.playerHead:InitCommonPlayerHeadByRoleId(roleId, function()
|
|
FriendUtils.FRIEND_CELL_HEAD_FUNC.BUSINESS_CARD_PHASE(roleId).action()
|
|
end)
|
|
|
|
self.m_moneyCellCache = self.m_moneyCellCache or UIUtils.genCellCache(self.view.moneyCell)
|
|
self.m_moneyCellCache:Refresh(moneyIdToSoldPrice.Count, function(moneyCell, subLuaIndex)
|
|
local soldPrice = moneyIdToSoldPrice[subLuaIndex - 1]
|
|
local succ, itemData = Tables.itemTable:TryGetValue(soldPrice.moneyIdStr)
|
|
if succ then
|
|
moneyCell.moneyIcon:LoadSprite(UIConst.UI_SPRITE_WALLET, itemData.iconId)
|
|
end
|
|
moneyCell.moneyText.text = soldPrice.price
|
|
end)
|
|
end
|
|
|
|
HL.Commit(SpaceshipSalesRecordsCell)
|
|
return SpaceshipSalesRecordsCell
|
|
|