Files
Endfield-Data/Json/Interactive/ModelViewStateControllerData/int_control_multi_state_aquapipe_postmodel.json
2026-01-31 21:42:01 +07:00

995 lines
33 KiB
JSON

{
"modelId": "int_control_multi_state_aquapipe_postmodel",
"clipAssetInfos": [
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_0_to_1",
"animationClipHash": 183005279588438650,
"animationGuid": {
"val0": 444311649,
"val1": 1190334895,
"val2": 3123113904,
"val3": 3485441730
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_1",
"animationClipHash": 306664665757685387,
"animationGuid": {
"val0": 1527857463,
"val1": 1116955633,
"val2": 2795854225,
"val3": 570268400
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_1_to_2",
"animationClipHash": 240801693565663666,
"animationGuid": {
"val0": 3114147950,
"val1": 1200700822,
"val2": 3830572687,
"val3": 471178145
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_2",
"animationClipHash": 306673189952576250,
"animationGuid": {
"val0": 78278414,
"val1": 1193617134,
"val2": 1964294042,
"val3": 2651354150
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_2_to_3",
"animationClipHash": 543093428512476398,
"animationGuid": {
"val0": 4246339189,
"val1": 1303929898,
"val2": 3740935853,
"val3": 3444523026
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_3",
"animationClipHash": 306674691827075669,
"animationGuid": {
"val0": 1662544256,
"val1": 1149101257,
"val2": 1828917437,
"val3": 2011778634
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_3_to_4",
"animationClipHash": 600890243407190574,
"animationGuid": {
"val0": 365885966,
"val1": 1288663886,
"val2": 3790916236,
"val3": 58229957
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_4",
"animationClipHash": 306656342021538972,
"animationGuid": {
"val0": 3417363319,
"val1": 1301963899,
"val2": 1676223419,
"val3": 3207878575
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_4_to_5",
"animationClipHash": 1105190556791455378,
"animationGuid": {
"val0": 932273332,
"val1": 1204170448,
"val2": 2190139049,
"val3": 2501911595
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_5",
"animationClipHash": 306657843896038391,
"animationGuid": {
"val0": 753703972,
"val1": 1296195544,
"val2": 3585378733,
"val3": 455108026
},
"subClipNameHash": 0
},
{
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_5_to_0",
"animationClipHash": 10065466161827016,
"animationGuid": {
"val0": 2492441746,
"val1": 1244094800,
"val2": 3353256859,
"val3": 2978886044
},
"subClipNameHash": 0
},
{
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_openidle_01",
"animationClipHash": 635074107153558046,
"animationGuid": {
"val0": 2369828437,
"val1": 1094835980,
"val2": 3271003270,
"val3": 625472619
},
"subClipNameHash": 0
},
{
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_close_01",
"animationClipHash": 107114806709824590,
"animationGuid": {
"val0": 2688850187,
"val1": 1318344501,
"val2": 1947975835,
"val3": 1124431697
},
"subClipNameHash": 0
},
{
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_closeidle_01",
"animationClipHash": 510273586211989516,
"animationGuid": {
"val0": 2890734495,
"val1": 1263813689,
"val2": 2647492786,
"val3": 70708736
},
"subClipNameHash": 0
},
{
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_open_01",
"animationClipHash": 989195675612041040,
"animationGuid": {
"val0": 1432923275,
"val1": 1333596949,
"val2": 2728039844,
"val3": 1312212091
},
"subClipNameHash": 0
}
],
"emissiveConfigHashes": [],
"cameraSignalSourceAssetHashes": [],
"modelAnimatorDatas": [
{
"modelName": "int_control_multi_state_aquapipe_postmodel",
"layerFsmDatas": [
{
"hasAnimClip": true,
"index": 0,
"weight": 1.0,
"layerName": "defaultlayer",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "0",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": true,
"behaviors": [],
"transitions": [
{
"targetStateName": "0to1",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "GreaterOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 1
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "0to1",
"isHaveClip": true,
"totalTime": 2.0,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_0_to_1",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1849364502
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "1",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "1",
"isHaveClip": true,
"totalTime": 0.01666666753590107,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_1",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "1to2",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "GreaterOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 2
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "1to2",
"isHaveClip": true,
"totalTime": 2.0,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_1_to_2",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1849364502
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "2",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "2",
"isHaveClip": true,
"totalTime": 0.01666666753590107,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_2",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "2to3",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "GreaterOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 3
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "2to3",
"isHaveClip": true,
"totalTime": 2.0,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_2_to_3",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1849364502
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "3",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "3",
"isHaveClip": true,
"totalTime": 0.01666666753590107,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_3",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "3to4",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "GreaterOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 4
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "3to4",
"isHaveClip": true,
"totalTime": 2.0,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_3_to_4",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1849364502
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "4",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "4",
"isHaveClip": true,
"totalTime": 0.01666666753590107,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_4",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "4to5",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "GreaterOrEqual",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 5
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "4to5",
"isHaveClip": true,
"totalTime": 2.0,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_4_to_5",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1849364502
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "5",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "5",
"isHaveClip": true,
"totalTime": 0.01666666753590107,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_5",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "5to0",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "state",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Int"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "5to0",
"isHaveClip": true,
"totalTime": 2.0,
"animationClipName": "A_imod_map02_gunswitch+1_002_rotating_5_to_0",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": 1849364502
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "0",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
}
]
}
]
},
{
"modelName": "model_locked",
"layerFsmDatas": [
{
"hasAnimClip": true,
"index": 0,
"weight": 1.0,
"layerName": "defaultlayer",
"stateDatas": [
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "Idle",
"isHaveClip": false,
"totalTime": 0.0,
"isEmpty": true,
"isLoop": false,
"isStartingNode": true,
"behaviors": [],
"transitions": [
{
"targetStateName": "unlockedIdle",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "unlockedIdle",
"isHaveClip": true,
"totalTime": 0.03333333507180214,
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_openidle_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "lockedanim",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "LockedByGameplayLock",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": true,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "lockedanim",
"isHaveClip": true,
"totalTime": 0.1666666716337204,
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_close_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [
{
"$type": "Beyond.Gameplay.Core.ModelViewStateController.MVSCAudioBehaviorData",
"normalizedTimeFlowBasedActive": false,
"timeFlowSwitch": "0",
"time": 0.0,
"type": "Audio",
"canLoopActive": false,
"needForceExecute": false,
"isDirectlyPlay": true,
"isCustom": false,
"customAudioId": "",
"eAudioTriggerState": "Invalid",
"normalAudioId": {
"_id": -2050142895
},
"audioNodeName": "",
"stopOnEnd": false,
"transitionTime": 200
}
],
"transitions": [
{
"targetStateName": "lockedIdle",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": true,
"exitTime": 1.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "lockedIdle",
"isHaveClip": true,
"totalTime": 0.03333333507180214,
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_closeidle_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "UnlockAnim",
"conditionGroup": {
"logic": "AND",
"conditions": [
{
"isInvert": false,
"key": "LockedByGameplayLock",
"comparison": "Equal",
"conditionValue": {
"conditionValue": {
"boolValue": false,
"floatValue": 0.0,
"intValue": 0
},
"type": "Bool"
}
}
]
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
},
{
"stateType": "DeltaTimeBased",
"isSpeedBasedByParam": false,
"speed": 1.0,
"smoothTime": 0.20000000298023224,
"stateName": "UnlockAnim",
"isHaveClip": true,
"totalTime": 0.1666666716337204,
"animationClipName": "A_anm_map02_gunswitch+1_002_01b_open_01",
"isEmpty": false,
"isLoop": false,
"isStartingNode": false,
"behaviors": [],
"transitions": [
{
"targetStateName": "unlockedIdle",
"conditionGroup": {
"logic": "AND",
"conditions": []
},
"priority": 0,
"transitionSetting": {
"isFixedDuration": true,
"blendDuration": 0.0,
"hasExitTime": false,
"exitTime": 0.0,
"offset": 0.0,
"easeType": "Linear"
}
}
]
}
]
}
]
}
],
"effectIds": []
}